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Necromancer

7375 байтов добавлено, 20:28, 14 февраля 2016
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<div id="infobox" style="float:right; padding: 10px;">
{{EnemyInfobox
| name = Necromancer
| image = [[File:Bone_Necromancer.png|350px]]
| enemyclass = [[Enemy_Type|Unholy]]/[[Enemy_Type|Eldritch]]
| size = [[Size|Average]]
| varA = Necromancer<br />Apprentice
| varB = Necromancer
| varC = Necromancer<br />Lord
| hpA = 105
| hpB = 158
| hpC = 221
| dodgeA = 0%
| dodgeB = 10%
| dodgeC = 22.5%
| protectionA = 0%
| protectionB = 0%
| protectionC = 0%
| speedA = 8
| speedB = 9
| speedC = 10
| stunA = 75%
| stunB = 95%
| stunC = 120%
| blightA = 20%
| blightB = 40%
| blightC = 65%
| bleedA = 20%
| bleedB = 40%
| bleedC = 65%
| debuffA = 33%
| debuffB = 53%
| debuffC = 78%
| movA = 25%
| movB = 45%
| movC = 70%
}}
</div>

The '''Apprentice Necromancer''' / '''Necromancer''' / '''Necromancer Lord''' is an [[Enemy_Type|Unholy]] [[Boss]] that appears in the [[Ruins]].

==Ancestor's Memoirs: The Necromancer==

{{quote|<p>Mastery over life and death was chief among my early pursuits. I began in humility, but my ambition was limitless. Who could have divined the prophetic import of something as unremarkable as a twitch in the leg of a dead rat.[[File:Narration_load_crypts_01.ogg|60px]]</p><p>I entertained a delegation of experts from overseas, eager to plumb the depths of their knowledge and share with them certain techniques and alchemical processes I had to found to yield wondrous and terrifying results. Having learned all I could from my visiting guests, I murdered them as they slept.[[File:Narration_load_crypts_02.ogg|60px]]</p><p>I brought my colleagues back with much of their intellect intact - a remarkable triumph for even the most experienced necromancer. Freed from the trappings of their humanity, they plied their terrible trade anew: the dead reviving the dead, on and on, down the years. Forever.[[File:Narration_load_crypts_03.ogg|60px]]</p>}}

==History==

The Ancestor invited several scholars to study with him, only to murder them in their sleep. To show off his newfound powers, he had them brought back through necromancy. The Necromancer now lurks within the ruins, using his magic to bring the corpses buried deep beneath the ground to life as his servants.

==Behaviour==

The Necromancer starts in rank 1. Each time he uses an attack he creates a Skeleton in rank 1, steadily pushing himself back until he is in rank 4. His attack does not have to hit a hero in order to trigger this ability - therefore the only way to stop him summoning a minion in a turn is either to stun him, or for there to be 3 of them existing already.

Unlike most unholy creatures, the Necromancer has low resistance to [[Bleed]], which possibly ties in with the fact that he is part eldritch. For a boss, he is also quite susceptible to being moved about. Exploiting these attritubes could be very cruicial in taking The Necromancer down with minimalized hero casualties.

==Abilities==
{| class="mw-collapsible mw-expanded wikitable" float:left; width:300px"
!colspan="9" style="background: #610804; font-size:10pt;color:‪#‎FFFFFF‬;font-weight:bold; width:300px; background-color:green"| <big>Apprentice Level</big>
|-
! Ability Name !! Attack Type !! Rank Requirement !! Targetable Rank !! Accuracy !! Crit Chance !! Damage !! Effect !! Self
|-
| The Flesh Is Willing || Melee || 1,2,3,4 || 1+2 || 102.5% || 8% || 4-8 || No Effect || [[File:Tray_afflicted.png|20px]] Summon 1 Skeletons*, [[File:Poptext_move.png|20px]] Back 1
|-
| Six Feet Under || Ranged || 1,2,3,4 || 1+2+3+4 || 102.5% || 0% || 0 || [[File:Tray_afflicted.png|20px]] Stress +10-15 || [[File:Tray_afflicted.png|20px]] Summon 1 Skeletons*, [[File:Poptext_move.png|20px]] Back 1
|-
| The Crawling Dead || Ranged || 1,2,3,4 || 3+4 || 102.5% || 8% || 3-5 || No Effect || [[File:Tray_afflicted.png|20px]] Summon 1 Skeletons*, [[File:Poptext_move.png|20px]] Back 1
|}
{| class="mw-collapsible mw-collapsed wikitable" float:left; width:300px"
!colspan="9" style="background: #610804; font-size:10pt;color:#FFFFFF;font-weight:bold; width:300px; background-color:orange"| <big>Veteran Level</big>
|-
! Ability Name !! Attack Type !! Rank Requirement !! Targetable Rank !! Accuracy !! Crit Chance !! Damage !! Effect !! Self
|-
| The Flesh Is Willing || Melee || 1,2,3,4 || 1+2 || 110% || 11% || 5-11 || No Effect || [[File:Tray_afflicted.png|20px]] Summon 1 Skeletons*, [[File:Poptext_move.png|20px]] Back 1
|-
| Six Feet Under || Ranged || 1,2,3,4 || 1+2+3+4 || 110% || 0% || 0 || [[File:Tray_afflicted.png|20px]] Stress +10-15 || [[File:Tray_afflicted.png|20px]] Summon 1 Skeletons*, [[File:Poptext_move.png|20px]] Back 1
|-
| The Crawling Dead || Ranged || 1,2,3,4 || 3+4 || 110% || 11% || 3-7 || No Effect || [[File:Tray_afflicted.png|20px]] Summon 1 Skeletons*, [[File:Poptext_move.png|20px]] Back 1
|}
{| class="mw-collapsible mw-collapsed wikitable" float:left; width:300px"
!colspan="9" style="background: #610804; font-size:10pt;color:#FFFFFF;font-weight:bold; width:300px; background-color:darkred"| <big>Champion Level</big>
|-
! Ability Name !! Attack Type !! Rank Requirement !! Targetable Rank !! Accuracy !! Crit Chance !! Damage !! Effect !! Self
|-
| The Flesh Is Willing || Melee || 1,2,3,4 || 1+2 || 122.5% || 12% || 8-15 || No Effect || [[File:Tray_afflicted.png|20px]] Summon 1 Skeletons*, [[File:Poptext_move.png|20px]] Back 1
|-
| Six Feet Under || Ranged || 1,2,3,4 || 1+2+3+4 || 122.5% || 0% || 0 || [[File:Tray_afflicted.png|20px]] Stress +10-15 || [[File:Tray_afflicted.png|20px]] Summon 1 Skeletons*, [[File:Poptext_move.png|20px]] Back 1
|-
| The Crawling Dead || Ranged || 1,2,3,4 || 3+4 || 122.5% || 12% || 5-10 || No Effect || [[File:Tray_afflicted.png|20px]] Summon 1 Skeletons*, [[File:Poptext_move.png|20px]] Back 1
|}
<nowiki>*</nowiki><sub>The Summon Skeletons ability has the chances of summoning the following and will occur regardless if the abilities land or not:</sub>
{| class="wikitable"
|-
! colspan="6" | Necromancer Apprentice
|-
| [[Bone Rabble]] || 33.3%
|-
| [[Bone Soldier]] || 66.7%
|-
! colspan="6" | Necromancer
|-
| [[Bone Rabble|Bone Conscript]] || 20%
|-
| [[Bone Soldier|Bone Veteran]] || 60%
|-
| [[Bone Defender|Bone Bulwark]] || 20%
|-
! colspan="6" | Necromancer Lord
|-
| [[Bone Captain|Bone General]] || 14%
|-
| [[Bone Soldier|Bone Sergeant]] || 57%
|-
| [[Bone Defender|Bone Shieldwall]] || 29%
|-
|}

==Strategy==

The most recommended way to deal with this boss is by having a character take care of the Bone Militia he spawns, while stacking bleeds and focusing the other characters on the Necromancer. The [[Crusader]] is particularly good at this, as he deals increased damage to the [[Enemy_Type|Unholy]]. As long as you don't let him move out of your hit range, the battle should have no other issue than stress, as his attacks aren't particularly devastating. The [[Hound Master]] can attack and cause bleed and attack any rank, so he is highly advisable. The [[Hellion]] as well can cause bleed, and attack all positions. Heroes such as the [[Occultist]] or [[Bounty Hunter|Bounty]] Hunter can constantly pull him to the front and put him in range of your heavy-hitting frontline fighters, though they will need trinkets to assist in this at higher difficulties. This fight becomes much harder on higher difficulty levels, as the Necromancer starts to spawn armored enemies.
[[Category:Enemies]]
[[Category:Bosses]]
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