Selfish
Материал из Darkest Dungeon Wiki на русском
Версия от 17:22, 13 февраля 2016; Editor (обсуждение | вклад) (Новая страница: «A [[Highwayman that cares only for himself.]] <p>Эгоцентричность один из нескол…»)
Эгоцентричность один из нескольких вариантов Психоза, которые герой в Darkest Dungeon может получить по достижении 100 стресс-пунктов.
Описание
“ | Self-preservation is paramount, at any cost.60px |
„ |
Эгоцентричные герои не сильно заботятся о других членах отряда.
Последствия
Находящийся под влиянием психоза Эгоцентричность герой может совершить следующие действия:
- Нанести стресс-урон отряду в начале своего хода.
- Самовольно сменить позицию на более ближнюю, оправдывая это жаждой славы.
- Move backwards during combat, commenting on his/her own safety being more important than others.
- Use a random ability (during combat) without the player's input.
- Add stress to the party when the afflicted hero lands an attack.
- Make selfish remarks whilst exploring rooms, corridors and during combat, adding stress to the party.
- Pass their turn occasionally, commenting that they have done enough, or need to rest.
- Add stress to the party when an ally's attack misses or hits its target.
- Deal stress damage to an ally that just interacted with a curio.
- Interact with any treasure type curio, stealing the loot. (Possibly scales with the Kleptomaniac Quirk, unconfirmed)
Base Stats - Affects
The following changes were made in the Build 8920 of the game (Early Access) - To be verified -
- MAX HEALTH POINTS "-10%"
- DODGE "+5"
- ACCURACY "-5"
- DAMAGE "-10%"
Resistances - Affects
The following changes were made in the Build 8920 of the game (Early Access) - To be verified -
- Stun "-15%"
- Blight "-15%"
- Disease "-15%"
- Move "-15%"
- Bleed "-15%"
- Debuff "-15%"
- Trap Disarm "-15%"