Изменения
м
→Behaviour: Added a "t" to "priorize", as that's not a word. (typo)
<div id="infobox" style="float:right; padding: 10px;">
{{EnemyInfobox
| name = Collected Highwayman
| image = [[File:Collected_Highwayman.png|100px]]
| enemyclass = [[Enemy Type|Human]]/[[Enemy Type|Eldritch]]
| size = [[Size|Small]]
| varA = Collected <br /> Highwayman
| varB = Collected <br /> Highwayman
| varC = Collected <br /> Highwayman
| hpA = 16
| hpB = 26
| hpC = 33
| dodgeA = 2.5%
| dodgeB = 18
| dodgeC = 30
| protectionA = 0
| protectionB = 0
| protectionC = 0
| speedA = 5
| speedB = 6
| speedC = 7
| stunA = 25%
| stunB = 45%
| stunC = 70%
| blightA = 40%
| blightB = 60%
| blightC = 85%
| bleedA = 40%
| bleedB = 60%
| bleedC = 85%
| debuffA = 15%
| debuffB = 35%
| debuffC = 60%
| movA = 10%
| movB = 30%
| movC = 55%
}}
</div>A head of a fallen [[Highwayman]] taken by [[The Collector]]. Now it is part of his collection, and aids him in finding new additions for his macabre hobby. It will vanquish the enemies of The Collector with its lightning speed and lethal strikes.
== Behaviour ==
The Collected Highwayman does not prioritize any of your heroes under normal circumstances. Nevertheless, should one of them be marked by the Collector's "Life Steal", then the likelihood of him attacking said hero will increase.
==Abilities ==
{{monsterabilities
|level=1
|attack1name=HeadHunt
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=82.5
|attack1crit=12
|attack1damage=5-9
|attack1effect=[[File:Poptext_bleed.png|20px]] 100% Bleed 2
|attack1self=
}}
{{monsterabilities
|level=2
|attack1name=HeadHunt
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=89
|attack1crit=16
|attack1damage=6-12
|attack1effect=[[File:Poptext_bleed.png|20px]] 120% Bleed 3
|attack1self=
}}
{{monsterabilities
|level=3
|attack1name=HeadHunt
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=102.5
|attack1crit=17
|attack1damage=9-19
|attack1effect=[[File:Poptext_bleed.png|20px]] 140% Bleed 4
|attack1self=
}}
== Trivia ==
When first introduced, "HeadHunt" was named "Gnawing Feeling."
[[Category: Enemies]]
{{EnemyInfobox
| name = Collected Highwayman
| image = [[File:Collected_Highwayman.png|100px]]
| enemyclass = [[Enemy Type|Human]]/[[Enemy Type|Eldritch]]
| size = [[Size|Small]]
| varA = Collected <br /> Highwayman
| varB = Collected <br /> Highwayman
| varC = Collected <br /> Highwayman
| hpA = 16
| hpB = 26
| hpC = 33
| dodgeA = 2.5%
| dodgeB = 18
| dodgeC = 30
| protectionA = 0
| protectionB = 0
| protectionC = 0
| speedA = 5
| speedB = 6
| speedC = 7
| stunA = 25%
| stunB = 45%
| stunC = 70%
| blightA = 40%
| blightB = 60%
| blightC = 85%
| bleedA = 40%
| bleedB = 60%
| bleedC = 85%
| debuffA = 15%
| debuffB = 35%
| debuffC = 60%
| movA = 10%
| movB = 30%
| movC = 55%
}}
</div>A head of a fallen [[Highwayman]] taken by [[The Collector]]. Now it is part of his collection, and aids him in finding new additions for his macabre hobby. It will vanquish the enemies of The Collector with its lightning speed and lethal strikes.
== Behaviour ==
The Collected Highwayman does not prioritize any of your heroes under normal circumstances. Nevertheless, should one of them be marked by the Collector's "Life Steal", then the likelihood of him attacking said hero will increase.
==Abilities ==
{{monsterabilities
|level=1
|attack1name=HeadHunt
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=82.5
|attack1crit=12
|attack1damage=5-9
|attack1effect=[[File:Poptext_bleed.png|20px]] 100% Bleed 2
|attack1self=
}}
{{monsterabilities
|level=2
|attack1name=HeadHunt
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=89
|attack1crit=16
|attack1damage=6-12
|attack1effect=[[File:Poptext_bleed.png|20px]] 120% Bleed 3
|attack1self=
}}
{{monsterabilities
|level=3
|attack1name=HeadHunt
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=102.5
|attack1crit=17
|attack1damage=9-19
|attack1effect=[[File:Poptext_bleed.png|20px]] 140% Bleed 4
|attack1self=
}}
== Trivia ==
When first introduced, "HeadHunt" was named "Gnawing Feeling."
[[Category: Enemies]]