Quirks - Черты Характера
Герои могут обладать определенными чертами характера. Герои создаются со случайными чертами характера, а так же могут получать их во время путешествий или отдыхе в городе, эти черты могут быть как позитивными, так и негативными.
Получение и удаление черт
При найме героев из дилижанса они изначально обладают случайным набором черт. Это как минимум одна позитивная и одна негативная черта характера.
Дополнительные черты характера (как негативные, так и позитивные) могут быть получены во время экспедиций при взаимодействии с диковинками. По окончании экспедиции (вне зависимости от результата) выжившие герои могут получить дополнительную черту характера. Некоторые черты так же могут быть получены как результат снятия стресса в городе, например при посещении таверны или аббатства.
Герой одновременно может иметь максимум 5 негативных и 5 позитивных черт. Если герой получает дополнительную черту характера при наличии 5 черт, то случайная черта характера меняется на полученную.
Черты характера можно закреплять и удалять в лечебнице. Закрепленные черты характера не могут быть заменены на новые. Максимум можно закрепить до 3х черт.
Стоимость закрепления или удаления черт характера зависит от уровня решимости героя.
Список позитивных черт характера
Quirk name | Effect |
---|---|
Armor Tinker | -20% Armor Upgrade Cost |
Weapon Tinker | -20% Weapon Upgrade Cost |
Back Tracker | No Stress penalty when walking backwards |
Balanced | +15% Move Resist |
Beast Hater | +15% DMG vs Beast, -15% Stress Dmg vs Beast |
Clotter | +15% Bleed Resist |
Clutch Hitter | When Health is below 50%, +3% Critical Chance |
Cove Tactician | +15% DMG in Cove |
Deadly | +1% Critical Chance |
Eagle Eye | +3% Critical Chance for Ranged attacks |
Early Riser | When Light Above 75, +2 Speed |
Eldritch Hater | +15% Damage inflicted and -15% Stress Damage taken vs Eldritch |
Evasive | +5 Dodge |
Fast Healer | +10% Heal Skills while Camping |
Fated | Chance to turn any MISS into a HIT |
Healer's Gift | +20% Heal Skills while Camping |
Hard Noggin | +15% Stun Resist |
Hard Skinned | +10% Protection |
Hatred of Unholy | +15% Damage inflicted and -15% Stress Damage taken vs Unholy |
Improved Balance | +15% Chance to resist being pushed or pulled in battle. |
Irrepressible | +5% Virtue Chance |
Last Gasp | When Health is below 50%, +1 Speed |
Lurker | +10% DMG if Torch below 26 |
Mankind Hater | +15% DMG vs Human, -15% Stress Dmg vs Human |
Mankind Slayer | +10 ACC vs Human, +3% CRT vs Human |
Meditator | Improves stress recovery for Meditating at Abbey and while camping. |
Natural Eye | +5 Accuracy for Ranged attacks |
Natural Swing | +5 Accuracy for Melee attacks |
Night Owl | +2 SPD if Torch below 26 |
Nymphomania | +20% Stress Heal from using Brothel |
On Guard | +4 Speed and +5 Dodge on the first round of Combat |
Photomania | When Light is Above 75, -20% Stress Dmg |
Precise Striker | +3% Critical Chance for Melee attacks |
Quickdraw | +4 Speed on the first round of Combat |
Quick Reflexes | +2 Speed |
Resilient | +10% Stress Heal |
Robust | +15% Disease Resist |
Ruins Adventurer | -20% stress damage in Ruins. |
Ruins Explorer | +20% scouting chance in Ruins. |
Ruins Scrounger | +10% scouting chance in Ruins. |
Ruins Tactician | +15% damage in Ruins. |
Second Wind | When Health is below 50%, +10% Damage |
Beast Slayer | +10 Accuracy and +3% Critical Chance vs Beast |
Eldritch Slayer | +10 Accuracy and +3% Critical Chance vs Eldritch |
Unholy Slayer | +10 Accuracy and +3% Critical Chance vs Unholy |
Slugger | +10% Damage for Melee attacks |
Steady | -10% Stress Dmg |
Stout | +15% Heal Recieved while camping |
Stress Faster | When Stress is >= 50, -100% more Food consumed |
Thick Blooded | +10% Blight Resist |
Tough | +10% Max HP |
Unerring | +10% Damage for Ranged attacks |
Unyielding | +10% Death Blow Resist |
Warrens Adventurer | +20% Stress Resist in Warrens |
Warrens Explorer | +20% Scouting Chance in Warrens |
Warrens Scrounger | +10% Scouting Chance in Warrens |
Warrens Tactician | +15% Damage in Warrens |
Warrior of Light | When Light is >= 75%, +10% Damage |
Weald Adventurer | +20% Stress Resist in Weald |
Weald Explorer | +20% Scouting Chance in Weald |
Weald Scrounger | +10% Scouting Chance in Weald |
Weald Tactician | +15% Damage in Weald |
Список негативных черт характера
Quirk name | Effect |
---|---|
Ablutomania | Obsessed with cleanliness. Prone to investigate fountains. |
Anemic | -10% Bleed Resist |
Automatonophobia | (Monster Type Human) -20% Stress Resist |
Bad Gambler | Increased chance of losing money while Gambling. |
Bloodthirsty | Fascinated with injury, wounds, and torture. Prone to investigating Body-type curios. |
Bulimic | (In Camp:) -20% Heal Received |
Calm | (First Round) -15% DMG |
Claustrophobia | Severe fear of enclosed spaces. 20% increased stress in corridors. |
Clumsy | -5 Dodge |
Compulsive | Suffers intense need to do specific actions. Prone to investigate all curios. |
Curious | Obsessed with the acquisition of knowledge. Prone to investigate all curios. |
Dacnomania | Obsessed with killing. Prone to investigate Body-type curios. |
Dark Temptation | Prone to investigating the Dark Arts. (Unholy curios) |
Demonomania | Believes is possessed by demons. Prone to investigate Unholy curios. |
Deviant Tastes | Is not allowed to visit the Brothel. |
Dipsomania | Intense craving for alcohol. Prone to investigate Drink curios. |
Diurnal | (Light Below:25) -2 SPD |
Egomania | Obsessed with self-worship. |
Enlightened | In Town, will only Meditate for stress relief. |
Faithless | Will not Pray or Flagellate for stress relief. |
Fear of Beast | (Monster Type Beast) -15% Stress Resist -10 ACC |
Fear of Eldritch | When fighting Eldritch monsters, -15% Stress Resist and -10 Accuracy |
Fear of Mankind | When fighting humanoids, -15% Stress Resist and -10 Accuracy |
Fear of Unholy | (Monster Type Unholy) -15% Stress Resist -10 ACC |
Flagellant | In town, will only Flagellate for stress relief. |
Flawed Release | (Ranged) -3% CRT |
Fragile | -10% MAX HP |
Gambler | In town, will only Gamble. |
God Fearing | In Town will only Pray for stress relief. |
Guilty Conscience | Bears the crushing guilt of deeds real and imagined. Prone to investigate |
Hagiomania | Obsessed with sainthood. Prone to investigate Worship curios. |
Hemophilia | -20% Bleed Resist |
Hieromania | Experiences religious visions and delusions. Prone to investigate Worship curios. |
Hylomania | Obsessed with material things. Prone to investigate Treasure curios. |
Kleptomaniac | Prone to stealing Items from treasure curios. |
Known Cheat | Is not allowed to gamble while in town. |
Lazy Eye | -5 Accuracy for ranged attacks |
Light Sensitive | (Light Above:0) -10% DMG |
Love Interest | In town, will only visit the Brothel for stress relief. |
Lygophobia | (Light Below:25) -20% Stress Resist |
Mercurial | -5% Resist Affliction |
Misses the Spot | -1% CRT |
Necromania | Fascinated with corpses. Prone to investigate Body curios. |
Nervous | -10% Stress Resist |
Nocturnal | (Light Above:75) -2 SPD |
Off Guard | (First Round) -4 SPD, -5 DODGE |
Paranormania | Obsessed with the paranormal. Prone to investigate Unholy curios. |
Phengophobia | (Light Above:75)-20% Stress Resist |
Plutomania | Manic for money. Prone to investigate Treasure curios. |
Resolution | In town, will never Drink. |
Ruins Phobe | -20% Stress Resist in Ruins |
Ruminator | -10% Stress Heal |
Satanophobia | When fighting Unholy monsters, -20% Stress Resist |
Scattering | (Ranged) -5% DMG |
Shocker | -10% Stun Resist |
Sickly | -10% Disease Resist |
Sitiomania | Obsessed with food. |
Slowdraw | (First Round) -4 SPD |
Slow Reflexes | -1 SPD |
Soft | -5% MAX HP |
Stress Eater | (Stress Above 50) +100% Food consumed |
Thanatophobia | (Health Below:50%) -20% Stress Resist |
Thin Blooded | -10% Blight Resist |
Tippler | In town, will only Drink. |
Tither | Pays extra gold for all Abbey activities. |
Torn Rotator | -5% Damage |
Tuckered Out | (Health Below:50%) -10% DMG |
Unquiet Mind | May not Meditate while in town. |
Warrens Phobe | -20% Stress Resist in Warrens |
Weak Grip | (Melee) -3% CRT |
Weak Grip on Life | -10% Death Blow Resist |
Weald Phobe | -20% Stress Resist in Weald |
Winded | -1 Speed when Health Below 50% |
Witness | After seeing troubling behavior, will not take part in Prayer activity in town. |
Zoophobia | (Monster Type Beast) -20% Stress Resist |