Изменения
м
Fixed broken link
<div id="infobox" style="float:right; padding: 10px;">
{{DD_EnemyInfobox
| name = Shuffling Horror
| image = [[File:Shuffling Horror.png|300px]]
| enemyclass = [[Enemy_Type|Eldritch]]
| size = [[Size|Gigantic]]
| hpA = 162
| dodgeA = 23.75%
| protectionA = 33%
| speedA = 2
| stunA = 147.5%
| blightA = 107.5%
| bleedA = 67.5%
| debuffA = 87.5%
| movA = 98%
}}
</div>
Perhaps a distant cousin of the [[Shambler]], albeit corrupted even further by the Eldritch god below, the Shuffling Horror is the first of four [[boss]]es that [[Darkest Dungeon (location)|Darkest Dungeon]] has. It has 2 moves in a single turn and 3 different attacks.
==Abilities==
{| class="mw-collapsible mw-expanded wikitable" float:left; width:300px"
!colspan="9" style="background: #610804; font-size:10pt;color:#FFFFFF;font-weight:bold; width:300px; background-color:black"| <big>Darkest Level</big>
|-
! Ability Name !! Attack Type !! Rank Requirement !! Targetable Rank !! Accuracy !! Crit Chance !! Damage !! Effect !! Self
|-
| Lacerate || Melee || 1,2,3,4 || 1,2,3,4 (Two Heroes) || ?% || ?% || 5-13 || [[File:Poptext_bleed.png|20px]] Bleed || No Effect
|-
| ??? || Melee || 1,2,3,4 || 1+2+3+4 || ?% || ?% || Small || [[File:Tray_afflicted.png|20px]] Stress +15-30 || No Effect
|-
| Undulation || Melee || 1,2,3,4 || 1+2+3+4 || ?% || ?% ||Small || [[File:Poptext_move.png|20px]] Shuffle || No Effect
|-
| Echoing Disassembly || Melee || 1,2,3,4 || 1,2,3,4 || ?% || ?% || Small || [[File:Tray_afflicted.png|20px]] Stress +5-10 || Summons*
|}
<nowiki>*</nowiki><sub>[[Cultist Priest]] or [[Defensive Growth]]
=== Strategy ===
Shuffling Horror spawns with a [[Cultist Priest]]. If he is killed, the Horror will just summon another enemy, making it pointless. The better way to deal with him is to [[stun]] an extra enemy every other turn. The Horror himself doesn't have any particular gimmicks to counter, it all depends on the condition of the party after making it all the way through the [[Darkest Dungeon (location)|Dungeon]]. He has two actions per turn, does massive [[stress]] damage and inflicts [[bleed]]. Like with most two-action enemies, [[debuff|debuffs]] and [[stun|stuns]] will not be very effective. [[Bleed|Bleeds]], on the other hand, proc twice per turn making it excellent choice. [[Blight|Blights]] are slightly less effective because of higher resistance. Despite not being very effective, it still might be a good idea to decrease Horror's [[PROT]] with a [[mark]], as he is fairly [[speed|slow]] and the party has a decent chance to capitalize on the [[mark]] before it runs out. The Shuffling Horror, living up to its name, will [[move|shuffle]] the party around a number of times. It is recommended to bring [[Heroes]] who can attack from multiple positions ([[Bounty Hunter]], [[Hellion]], [[Grave Robber]]). [[Heroes]] like the [[Leper]] and [[Arbalest]] would be ineffective. Relying on [[Man-at-Arms]]' [[Riposte]] is another viable strategy, as most of Horror's attacks target the whole party.
[[Category:Bosses]]
[[Category:Enemies]]
{{DD_EnemyInfobox
| name = Shuffling Horror
| image = [[File:Shuffling Horror.png|300px]]
| enemyclass = [[Enemy_Type|Eldritch]]
| size = [[Size|Gigantic]]
| hpA = 162
| dodgeA = 23.75%
| protectionA = 33%
| speedA = 2
| stunA = 147.5%
| blightA = 107.5%
| bleedA = 67.5%
| debuffA = 87.5%
| movA = 98%
}}
</div>
Perhaps a distant cousin of the [[Shambler]], albeit corrupted even further by the Eldritch god below, the Shuffling Horror is the first of four [[boss]]es that [[Darkest Dungeon (location)|Darkest Dungeon]] has. It has 2 moves in a single turn and 3 different attacks.
==Abilities==
{| class="mw-collapsible mw-expanded wikitable" float:left; width:300px"
!colspan="9" style="background: #610804; font-size:10pt;color:#FFFFFF;font-weight:bold; width:300px; background-color:black"| <big>Darkest Level</big>
|-
! Ability Name !! Attack Type !! Rank Requirement !! Targetable Rank !! Accuracy !! Crit Chance !! Damage !! Effect !! Self
|-
| Lacerate || Melee || 1,2,3,4 || 1,2,3,4 (Two Heroes) || ?% || ?% || 5-13 || [[File:Poptext_bleed.png|20px]] Bleed || No Effect
|-
| ??? || Melee || 1,2,3,4 || 1+2+3+4 || ?% || ?% || Small || [[File:Tray_afflicted.png|20px]] Stress +15-30 || No Effect
|-
| Undulation || Melee || 1,2,3,4 || 1+2+3+4 || ?% || ?% ||Small || [[File:Poptext_move.png|20px]] Shuffle || No Effect
|-
| Echoing Disassembly || Melee || 1,2,3,4 || 1,2,3,4 || ?% || ?% || Small || [[File:Tray_afflicted.png|20px]] Stress +5-10 || Summons*
|}
<nowiki>*</nowiki><sub>[[Cultist Priest]] or [[Defensive Growth]]
=== Strategy ===
Shuffling Horror spawns with a [[Cultist Priest]]. If he is killed, the Horror will just summon another enemy, making it pointless. The better way to deal with him is to [[stun]] an extra enemy every other turn. The Horror himself doesn't have any particular gimmicks to counter, it all depends on the condition of the party after making it all the way through the [[Darkest Dungeon (location)|Dungeon]]. He has two actions per turn, does massive [[stress]] damage and inflicts [[bleed]]. Like with most two-action enemies, [[debuff|debuffs]] and [[stun|stuns]] will not be very effective. [[Bleed|Bleeds]], on the other hand, proc twice per turn making it excellent choice. [[Blight|Blights]] are slightly less effective because of higher resistance. Despite not being very effective, it still might be a good idea to decrease Horror's [[PROT]] with a [[mark]], as he is fairly [[speed|slow]] and the party has a decent chance to capitalize on the [[mark]] before it runs out. The Shuffling Horror, living up to its name, will [[move|shuffle]] the party around a number of times. It is recommended to bring [[Heroes]] who can attack from multiple positions ([[Bounty Hunter]], [[Hellion]], [[Grave Robber]]). [[Heroes]] like the [[Leper]] and [[Arbalest]] would be ineffective. Relying on [[Man-at-Arms]]' [[Riposte]] is another viable strategy, as most of Horror's attacks target the whole party.
[[Category:Bosses]]
[[Category:Enemies]]