Изменения
Updated stats
<div id="infobox" style="float:right; padding: 10px;">
{{EnemyInfobox
| name = Rabid Gnasher
| image = [[File:Rabid_Gnasher.png|200px]]
| enemyclass = [[Enemy_Type|Beast]]
| size = [[Size|Small]]
| varA = Rabid<br />Gnasher
| varB = Crazed<br />Gnasher
| varC = Harrying<br />Gnasher
| hpA = 10
| hpB = 16
| hpC = 21
| dodgeA = 15%
| dodgeB = 25%
| dodgeC = 38%
| protectionA = 0%
| protectionB = 0%
| protectionC = 0%
| speedA = 8
| speedB = 9
| speedC = 10
| stunA = 10%
| stunB = 30%
| stunC = 55%
| blightA = 60%
| blightB = 80%
| blightC = 105%
| bleedA = 20%
| bleedB = 40%
| bleedC = 65%
| debuffA = 10%
| debuffB = 30%
| debuffC = 55%
| movA = 10%
| movB = 30%
| movC = 55%
}}
</div>
The Gnashers are very agile enemies found in the [[Weald]]. The combination of high [[speed]], [[bleed]] and [[Diseases|disease]] inflicting attack make it a priority target.
==Abilities==
{{monsterabilities
|level=1
|attack1name=Rabid Rush
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=83
|attack1crit=18
|attack1damage=1-3
|attack1effect=[[File:Poptext_bleed.png|20px]] 100% [[Bleeding|Bleed]] 1, [[File:Poptext_disease.png|20px]] 10% Disease (Rabies)
|attack1self=[[File:Poptext_move.png|20px]] Forward 3
}}
{{monsterabilities
|level=2
|attack1name=Rabid Rush
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=90
|attack1crit=21
|attack1damage=2-4
|attack1effect=[[File:Poptext_bleed.png|20px]] 120% [[Bleeding|Bleed]] 2, [[File:Poptext_disease.png|20px]] 10% Disease (Rabies)
|attack1self=[[File:Poptext_move.png|20px]] Forward 3
}}
{{monsterabilities
|level=3
|attack1name=Rabid Rush
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=103
|attack1crit=22
|attack1damage=2-6
|attack1effect=[[File:Poptext_bleed.png|20px]] 140% [[Bleeding|Bleed]] 3, [[File:Poptext_disease.png|20px]] 10% Disease (Rabies)
|attack1self=[[File:Poptext_move.png|20px]] Forward 3
}}
[[Category:Enemies]]
{{EnemyInfobox
| name = Rabid Gnasher
| image = [[File:Rabid_Gnasher.png|200px]]
| enemyclass = [[Enemy_Type|Beast]]
| size = [[Size|Small]]
| varA = Rabid<br />Gnasher
| varB = Crazed<br />Gnasher
| varC = Harrying<br />Gnasher
| hpA = 10
| hpB = 16
| hpC = 21
| dodgeA = 15%
| dodgeB = 25%
| dodgeC = 38%
| protectionA = 0%
| protectionB = 0%
| protectionC = 0%
| speedA = 8
| speedB = 9
| speedC = 10
| stunA = 10%
| stunB = 30%
| stunC = 55%
| blightA = 60%
| blightB = 80%
| blightC = 105%
| bleedA = 20%
| bleedB = 40%
| bleedC = 65%
| debuffA = 10%
| debuffB = 30%
| debuffC = 55%
| movA = 10%
| movB = 30%
| movC = 55%
}}
</div>
The Gnashers are very agile enemies found in the [[Weald]]. The combination of high [[speed]], [[bleed]] and [[Diseases|disease]] inflicting attack make it a priority target.
==Abilities==
{{monsterabilities
|level=1
|attack1name=Rabid Rush
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=83
|attack1crit=18
|attack1damage=1-3
|attack1effect=[[File:Poptext_bleed.png|20px]] 100% [[Bleeding|Bleed]] 1, [[File:Poptext_disease.png|20px]] 10% Disease (Rabies)
|attack1self=[[File:Poptext_move.png|20px]] Forward 3
}}
{{monsterabilities
|level=2
|attack1name=Rabid Rush
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=90
|attack1crit=21
|attack1damage=2-4
|attack1effect=[[File:Poptext_bleed.png|20px]] 120% [[Bleeding|Bleed]] 2, [[File:Poptext_disease.png|20px]] 10% Disease (Rabies)
|attack1self=[[File:Poptext_move.png|20px]] Forward 3
}}
{{monsterabilities
|level=3
|attack1name=Rabid Rush
|attack1type=Melee
|attack1req=1, 2, 3, 4.
|attack1tar=1, 2, 3, 4.
|attack1acc=103
|attack1crit=22
|attack1damage=2-6
|attack1effect=[[File:Poptext_bleed.png|20px]] 140% [[Bleeding|Bleed]] 3, [[File:Poptext_disease.png|20px]] 10% Disease (Rabies)
|attack1self=[[File:Poptext_move.png|20px]] Forward 3
}}
[[Category:Enemies]]