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Vestal

14 152 байта добавлено, 11:52, 2 февраля 2016
Новая страница: «<div id="infobox" style="float:right; padding: 10px;"> {{CharacterInfobox | name = Vestal | image = 250px | maxhp = 24 | maxhpperrank = 5 | do…»
<div id="infobox" style="float:right; padding: 10px;">
{{CharacterInfobox
| name = Vestal
| image = [[File:Vestal.png|250px]]
| maxhp = 24
| maxhpperrank = 5
| dodge = 0
| dodgeperrank = 5
| protection = 0
| speed = 4
| speed2 = 4
| speed3 = 5
| speed4 = 5
| speed5 = 6
| accuracy = 0
| criticalhit = 2.5
| criticalhitperrank = 0.5
| damage = 4-9
| damage2 = 5-11
| damage3 = 6-13
| damage4 = 6-14
| damage5 = 7-16
| stun = 30
| blight = 30
| disease = 30
| deathblow = 67
| mov = 30
| bleed = 30
| debuff = 30
| trap = 10
| religious = Yes
}}
</div>
The [[Vestal]] is one of the playable [[Characters]] in [[Darkest Dungeon]].

==Description==
{{quote|The warrior nun channels her zeal for battle into healing abilities, holy judgements and dazzling explosions of light. A strong backbone to any party, the Vestal can also hold her own on the front like with a powerful mace bash and close-quarters condemnations.}}

==Abilities==
{|
|-valign="top"
|{{SkillInfobox
| name= Mace Bash
| image = [[File:Vestal.ability.two.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description = ACC base: 80 <br>
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description2 = ACC base: 85 <br>
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description3 = ACC base: 90 <br>
CRIT mod: 1%
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description4 = ACC base: 95 <br>
CRIT mod: 2%
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description5 = ACC base: 100 <br>
CRIT mod: 2%

}}
|{{SkillInfobox
| name= Judgement
| image = [[File:Vestal.ability.one.png]]
| range = ranged
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description = ACC base: 80 <br>
DMG mod: -20% <br>
CRIT mod: 5% <br>
Self: Heal 3 HP <br>
| range2 = ranged
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description2 = ACC base: 85 <br>
DMG mod: -20% <br>
CRIT mod: 6% <br>
Self: Heal 3 HP
| range3 = ranged
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description3 = ACC base: 90 <br>
DMG mod: -20% <br>
CRIT mod: 6% <br>
Self: Heal 4 HP
| range4 = ranged
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description4 = ACC base: 95 <br>
DMG mod: -20% <br>
CRIT mod: 6% <br>
Self: Heal 4 HP
| range5 = ranged
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description5 = ACC base: 100 <br>
DMG mod: -20% <br>
CRIT mod: 7% <br>
Self: Heal 5 HP
}}

|{{SkillInfobox
| name= Dazzling Light
| image = [[File:Vestal.ability.three.png]]
| range = ranged
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description = ACC base: 80 <br>
DMG mod: -75% <br>
Target: Stun (100% base) <br>
Torch +6 <br>
| range2 = ranged
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description2 = ACC base: 85 <br>
DMG mod: -75% <br>
Torch +6 <br>
Target: Stun base 110%
| range3 = ranged
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description3 = ACC base: 90 <br>
DMG mod: -75% <br>
CRIT mod: 1% <br>
Torch +6 <br>
Target: Stun base 120%
| range4 = ranged
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description4 = ACC base: 95 <br>
DMG mod: -75% <br>
CRIT mod: 2% <br>
Torch +6 <br>
Target: Stun base 130%
| range5 = ranged
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description5 = ACC base: 100 <br>
DMG mod: -75% <br>
CRIT mod: 2% <br>
Torch +6 <br>
Target: Stun base 140%
}}

|{{SkillInfobox
| name= Divine Grace
| image = [[File:Vestal.ability.four.png]]
| range = Heal
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| description = Target: heal 3-5 <br>
| range2 = Heal
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| description2 = Heal 4-6
| range3 = Heal
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| description3 = Heal 5-7
| range4 = Heal
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| description4 = Heal 6-8?
| range5 = Heal
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| description5 = Heal 7-9?
}}

|-valign="top"
|{{SkillInfobox
| name= Divine Comfort
| image = [[File:Vestal.ability.five.png]]
| range = Heal
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit = [[File:quad yellow dot.png]]
| description = Party Heal 1-2 <br>
| range2 = Heal
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:quad yellow dot.png]]
| description2 = Heal 1-3
| range3 = Heal
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:quad yellow dot.png]]
| description3 = Heal 2-3
| range4 = Heal
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:quad yellow dot.png]]
| description4 = Heal 2-3
| range5 = Heal
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:quad yellow dot.png]]
| description5 = Heal 3-4
}}

|{{SkillInfobox
| name= Illumination
| image = [[File:Vestal.ability.six.png]]
| range = ranged
| positionrequired = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description = ACC base: 80 <br>
DMG mod: -50% <br>
Target: -20 DODGE base 100%<br>
Torch +5 <br>
| range2 = ranged
| positionrequired2 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description2 = ACC base: 85 <br>
DMG mod: -50% <br>
Torch +6 <br>
Target: -23 DODGE base 110%
| range3 = ranged
| positionrequired3 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description3 = ACC base: 90 <br>
DMG mod: -50% <br>
CRIT mod: 1% <br>
Torch +7 <br>
Target: -25 DODGE base 120%
| range4 = ranged
| positionrequired4 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description4 = ACC base: 95 <br>
DMG mod: -50% <br>
CRIT mod: 2% <br>
Torch +8 <br>
Target: -27 DODGE base 130%
| range5 = ranged
| positionrequired5 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description5 = ACC base: 100 <br>
DMG mod: -50% <br>
CRIT mod: 2% <br>
Torch +10 <br>
Target: -30 DODGE base 140%
}}

|{{SkillInfobox
| name= Hand of Light
| image = [[File:Vestal.ability.seven.png]]
| range = ranged
| positionrequired = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description = ACC base: 80 <br>
DMG mod: -50% <br>
Target: -20% DMG (100% base)<br>
Target: -7 ACC (100% base)<br>
Self: +15% DMG vs Unholy
| range2 = ranged
| positionrequired2 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description2 = ACC base: 85 <br>
DMG mod: -50% <br>
Target: -22% DMG, -8 ACC base 110%<br>
Self: +20% DMG vs Unholy
| range3 = ranged
| positionrequired3 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description3 = ACC base: 90 <br>
DMG mod: -50% <br>
CRIT mod: 1% <br>
Target: -25% DMG, -9 ACC base 120%<br>
Self: +25% DMG vs Unholy
| range4 = ranged
| positionrequired4 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description4 = ACC base: 95 <br>
DMG mod: -50% <br>
CRIT mod: 2% <br>
Target: -27% DMG, -10 ACC base 130%<br>
Self: +30% DMG vs Unholy
| range5 = ranged
| positionrequired5 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description5 = ACC base: 100 <br>
DMG mod: -50% <br>
CRIT mod: 2% <br>
Target: -30% DMG, -10 ACC base 140%<br>
Self: +35% DMG vs Unholy
}}

|}

==Camping Skills==
{|
<b>Shared Skills</b>
|-valign="top"
|{{CampingSkillInfobox
| name = Encourage
| image = [[File:ability_encourage.png]]
| timecost = 2
| target = One Companion
| description = Reduce stress by 15
}}
|{{CampingSkillInfobox
| name = Wound Care
| image = [[File:ability_wound_care.png]]
| timecost = 2
| target = One Companion
| description = Heal 15% <br>
Removes target bleeding/blight
}}
|{{CampingSkillInfobox
| name = Pep Talk
| image = [[File:ability_pep_talk.png]]
| timecost = 2
| target = One Companion
| description = -15% Stress Dmg
}}
|}

{|
<b>Unique Skills</b>
|-valign="top"
|{{CampingSkillInfobox
| name = Bless
| image = [[File:ability_Bless.png]]
| timecost = 3
| target = One Companion
| description = +10 ACC <br>
+10 Dodge
}}
|{{CampingSkillInfobox
| name = Chant
| image = [[File:ability_Chant.png]]
| timecost = 3
| target = One Companion
| description = If religious: -20% Stress Dmg <br>
If not religious: -10 Stress Dmg% <br>
If religious: reduce stress by 15 <br>
If not religious: reduce stress by 5
}}
|{{CampingSkillInfobox
| name = Pray
| image = [[File:ability_Pray.png]]
| timecost = 4
| target = All Companions
| description = If religious: reduce stress by 15 <br>
If not religious: reduce stress by 5<br>
If religious: +15% [[Protection Points|PROT]]<br>
If not religious: +5% PROT
}}
|{{CampingSkillInfobox
| name = Sanctuary
| image = [[File:ability_Sanctuary.png]]
| timecost = 4
| target = Self
| description = If religious: Prevents nighttime ambush<br>
All Companions<br>
If has mortality debuffs: heal 50%/reduce stress by 25
}}
|}

== Barks ==
As for every hero, the Vestal has a number of unique barks, which are triggered either when idle during town, or when certain events occur during expeditions.

{{Quote|I am ready, Light!|Vestal|[[Death's Door]]}}

== Customisation ==
As for every [[heroes|hero]], the Vestal has four different colour palettes to choose from: brown, red, green and white.
<gallery>
File:Vestal1.png
File:Vestal2.png
File:Vestal3.png
File:Vestal4.png
</gallery>

[[Category: Heroes]]

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