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Hellion

14 357 байтов добавлено, 11:27, 2 февраля 2016
Новая страница: «<div id="infobox" style="float:right; padding: 10px;"> {{CharacterInfobox | name = Hellion | image = 250px | maxhp = 26 | maxhpperrank = 5 |…»
<div id="infobox" style="float:right; padding: 10px;">
{{CharacterInfobox
| name = Hellion
| image = [[File:Hellion.png|250px]]
| maxhp = 26
| maxhpperrank = 5
| dodge = 10
| dodgeperrank = 5
| protection = 0
| speed = 4
| speed2 = 4
| speed3 = 5
| speed4 = 5
| speed5 = 6
| accuracy = 0
| criticalhit = 2.5
| criticalhitperrank = 0.5
| damage = 6-12
| damage2 = 7-14
| damage3 = 8-16
| damage4 = 9-17
| damage5 = 10-19
| stun = 40
| blight = 40
| disease = 30
| deathblow = 67
| mov = 40
| bleed = 40
| debuff = 30
| trap = 20
| backward = 0
}}
</div>
The [[Hellion]] is one of the playable [[Character Classes]] in [[Darkest Dungeon]].

==Description==
{{quote|Wild, unpredictable, and utterly ruthless, the Hellion thrills to the spilling of blood! Her massive glaive affords her impressive reach in combat, while its razor sharp edge leaves lasting wounds on enemies. Certain skills leave her exhausted, however, and she may occasionally need to take a turn to recharge her adrenaline before entering the fray once again.}}
==Abilities==
{|
|-valign="top"
|{{SkillInfobox
| name = Wicked Hack
| image = [[File:hellion wicked hack.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description = ACC base: 85 <br>CRIT mod: 5% <br>
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description2 = ACC base: 90 <br>
CRIT mod: 6%
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description3 = ACC base: 95 <br>
CRIT mod: 6%
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description4 = ACC base: 100 <br>
CRIT mod: 6%
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description5 = ACC base: 105 <br>
CRIT mod: 7%
}}

|{{SkillInfobox
| name = Iron Swan
| image = [[File:hellion iron swan.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:red dot.png]]
| description = ACC base: 85 <br>CRIT mod: 5% <br>
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:red dot.png]]
| description2 = ACC base: 90 <br>
CRIT mod: 6%
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:red dot.png]]
| description3 = ACC base: 95 <br>
CRIT mod: 6%
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:red dot.png]]
| description4 = ACC base: 100 <br>
CRIT mod: 6%
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:red dot.png]]
| description5 = ACC base: 100 <br>
CRIT mod: 7%
}}

|{{SkillInfobox
| name = Barbaric YAWP!
| image = [[File:hellion barbaric yawp.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:double red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description = ACC base: 95 <br>DMG mod: -100% <br>Target: Stun (125% base) <br>Self: -20% DMG <br>Self: -15 DODGE <br>
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:double red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description2 = ACC base: 100 <br>
DMG mod: -100% <br>
Target: Stun (135% base) <br>
Self: -20% DMG <br>
-15 DODGE
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:double red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description3 = ACC base: 105 <br>
DMG mod: -100% <br>
Target: Stun (144% base) <br>
Self: -20% DMG <br>
-15 DODGE
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:double red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description4 = ACC base: 110 <br>
DMG mod: -100% <br>
Target: Stun (155% base) <br>
Self: -20% DMG <br>
-15 DODGE
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:double red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description5 = ACC base: 115 <br>
DMG mod: -100% <br>
Target: Stun (165% base) <br>
Self: -20% DMG <br>
-15 DODGE
}}

|{{SkillInfobox
| name = If It Bleeds
| image = [[File:hellion if it bleeds.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description = ACC base: 85 <br>DMG mod: -35% <br>Target: Bleed (100% base) <br>'''2''' pts/round for 3 rounds
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description2 = ACC base: 90 <br>
Target: Bleed (110% base) '''2''' pts/round for 3 rounds
DMG mod: -35%
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description3 = ACC base: 95 <br>
CRIT mod: 1% <br>
Target: Bleed (120% base) '''3''' pts/round for 3 rounds
DMG mod: -35%
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description4 = ACC base: 100 <br>
CRIT mod: 2% <br>
Target: Bleed (130% base) '''3''' pts/round for 3 rounds
DMG mod: -35%
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description5 = ACC base: 105 <br>
CRIT mod: 2% <br>
Target: Bleed (140% base) '''4'' pts/round for 3 rounds
DMG mod: -35%
}}

|-valign="top"
|{{SkillInfobox
| name = Breakthrough
| image = [[File:hellion breakthrough.png]]
| range = melee
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:tripple red dot.png]][[File:grey dot.png]]
| description = Forward 1 <br>ACC base: 85 <br>DMG mod: -55% <br>Self: -20% DMG <br>Self: -15 DODGE <br>
| range2 = melee
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:tripple red dot.png]][[File:grey dot.png]]
| description2 = ACC base: 90 <br>
DMG mod: -55% <br>
Self: -20% DMG <br>
-15 DODGE<br>
Forward 1
| range3 = melee
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:tripple red dot.png]][[File:grey dot.png]]
| description3 = ACC base: 95 <br>
DMG mod: -55% <br>
CRIT mod: 1% <br>
Self: -20% DMG <br>
-15 DODGE<br>
Forward 1
| range4 = melee
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:tripple red dot.png]][[File:grey dot.png]]
| description4 = ACC base: 100 <br>
DMG mod: -55% <br>
CRIT mod: 2% <br>
Self: -20% DMG <br>
-15 DODGE<br>
Forward 1
| range5 = melee
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:tripple red dot.png]][[File:grey dot.png]]
| description5 = ACC base: 105 <br>
DMG mod: -55% <br>
CRIT mod: 2% <br>
Self: -20% DMG <br>
-15 DODGE<br>
Forward 1
}}

|{{SkillInfobox
| name = Adrenaline Rush
| image = [[File:hellion adrenaline rush.png]]
| range = buff/cure
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = self
| description = Self: <br>+20% DMG <br>+5 ACC <br>Cure Blight/Bleed <br>Heal 1 HP
| range2 = buff/cure
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = self
| description2 = Self: +22% DMG <br>
+6 ACC <br>
Cure Blight/Bleed <br>
Heal 2
| range3 = buff/cure
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = self
| description3 = Self: +24% DMG <br>
+7 ACC <br>
Cure Blight/Bleed <br>
Heal 3
| range4 = buff/cure
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = self
| description4 = Self: +26% DMG <br>
+8 ACC <br>
Cure Blight/Bleed <br>
Heal 4
| range5 = buff/cure
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = self
| description5 = Self: +28% DMG <br>
+9 ACC <br>
Cure Blight/Bleed <br>
Heal 5
}}

|{{SkillInfobox
| name= Bleed Out
| image = [[File:hellion bleed out.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit = [[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description = ACC base: 85 <br>DMG mod: 15% <br>CRIT mod: 5% <br>Target: Bleed (100% base)<br>'''3''' pts/round for 3 rounds<br>Self: -20% DMG <br>Self: -15 DODGE
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description2 = ACC base: 90 <br>
DMG mod: 15% <br>
CRIT mod: 6% <br>
Target: Bleed '''3''' pts/round for 3 rounds<br>
Self: -20% DMG <br>
-15 DODGE
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description3 = ACC base: 95 <br>
DMG mod: 15% <br>
CRIT mod: 6% <br>
Target: Bleed '''4''' pts/round for 3 rounds<br>
Self: -20% DMG <br>
-15 DODGE
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description4 = ACC base: 100 <br>
DMG mod: 15% <br>
CRIT mod: 6% <br>
Target: Bleed '''4''' pts/round for 3 rounds<br>
Self: -20% DMG <br>
-15 DODGE
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description5 = ACC base: 105 <br>
DMG mod: 15% <br>
CRIT mod: 7% <br>
Target: Bleed '''5''' pts/round for 3 rounds<br>
Self: -20% DMG <br>
-15 DODGE
}}
|}

==Camping Skills==
{|
<b>Shared Skills</b>
|-valign="top"
|{{CampingSkillInfobox
| name = Encourage
| image = [[File:ability_encourage.png]]
| timecost = 2
| target = One Companion
| description = Reduce stress by 15
}}
|{{CampingSkillInfobox
| name = Wound Care
| image = [[File:ability_wound_care.png]]
| timecost = 2
| target = One Companion
| description = Heal 15% <br>
Removes target bleeding<br>
Removes target blight<br>
}}
|{{CampingSkillInfobox
| name = Pep Talk
| image = [[File:ability_pep_talk.png]]
| timecost = 2
| target = One Companion
| description = +15% Stress Resist
}}
|}

{|

|-valign="top"
|{{CampingSkillInfobox
| name = Battle Trance
| image = [[File:Camp_skill_battle_trance.png]]
| timecost = 3
| target = Self
| description = +10 ACC on self if in position 1 <br>
+20% DMG on self if in position 1 <br>
-10 ACC on self if not in position 1 <br>
-15% DMG on self if not in position 1 <br>
}}
|{{CampingSkillInfobox
| name = Revel
| image = [[File:Camp_skill_revel.png]]
| timecost = 3
| target = Entire Party
| description = -5 ACC on entire party<br>
-2 SPD on entire party<br>
-20 stress on entire party<br>
-10% Stress DMG on entire party<br>
}}
|{{CampingSkillInfobox
| name = Reject the Gods
| image = [[File:Camp_skill_reject_the_gods.png]]
| timecost = 2
| target = Self
| description = -30 stress on self<br>
+7 stress on non-religious party members<br>
+15 stress on religious party members<br>
}}
|{{CampingSkillInfobox
| name = Sharpen Spear
| image = [[File:Camp_skill_sharpen_spear.png]]
| timecost = 3
| target = Self
| description = +8% CRIT
}}
|}

== Customisation ==
As for every [[heroes|hero]], the Hellion has four different colour palettes to choose from: white, red, green and black.
<gallery>
File:Hellion1.png
File:Hellion2.png
File:Hellion3.png
File:Hellion4.png
</gallery>

[[Category: Heroes]]

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