Ruins
“ | The fiends must be driven back. And what better place to begin than the seat of our noble line? | „ |
~ The Ancestor on entering a Skirmish expedition in the Ruins |
Руины - первое подземелье в которое попадает игрок. Эти залы былой власти Предка теперь заброшены и находятся под контролем Некроманта и его армии мертвых.
Содержание
Стратегия
Provisions
- Antivenom less effective here than in other locations due to comparative lack of DOT attacks.
- Holy Water extremely useful for curio interactions.
- Skeleton Key being a close second considering the amount of locks usually encountered.
- Medicinal Herbs have a small utility,like on Iron Maiden for extra loot
Party Composition
Characters reliant on doing Bleed damage are much less effective in Ruins than in other locations due to the presence of skeletons (which cannot bleed). Conversely, characters proficient with Blight attacks become extremely useful here as most enemies have very low blight resistance, and there are a few enemies with high PROT (less susceptible to regular damage, more susceptible to DOT).
Crusader does really well in the Ruins due to his increased damage to unholy. Grave Robber is fast enough to kill Bone Courtiers before they get a turn.
Strategy
The ruins are the easiest region to explore: skeletons don't have many special attacks, multiple holy curios with positive effect are easy to come by, urns and cabinets provide for some good loot. Bone Captain is weaker than his counterparts from other regions. It's also worth noting that the Ruin's traps only do regular and stress damage, with no DOT or debuff.
The general strategy is to kill stress/damage dealers in the back ranks first, then focus on enemies without PROT, leave Bone Rabble and Bone Defender for last, as they don't hit that hard. Pulling Bone Courtier or Bone Arbalist to the front rows as well as knocking Cultist Brawler back to 3/4 position can be a good idea: they will use weaker attacks to get back to their desired position.
Things to watch out for:
- Bone Spearman in rank 1/2.
- Stress dealers such as Bone Courtier, Cultist Acolyte and Madman.
- Books.
List of Ruins Monsters
Enemy | Monster | HP | DODGE | SPD | Class | Stun Resist | Blight Resist | Bleed Resist | Debuff Resist | Move Resist | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|
Bone Captain | 38 | 0 | 1 | UNHOLY | 50% | 10% | 200% | 20% | 75% | Crushing Blow, Ground Pound | |
Bone Courtier | 10 | 12.5 | 8 | UNHOLY | 0% | 10% | 200% | 20% | 10% | Tempting Goblet, Knife in the dark | |
Bone Spearman | 18 | 2.5 | 2 | UNHOLY | 10% | 10% | 200% | 20% | 25% | Spear Thrust, Impale | |
Bone Soldier | 10 | 0 | 2 | UNHOLY | 17.5% | 10% | 200% | 20% | 20% | Graveyard Slash | |
Bone Arbalist | 16 | 0 | 5 | UNHOLY | 10% | 10% | 200% | 20% | 25% | Quarrel, Bayonet Jab | |
Bone Defender | 18 | 0 | 0 | UNHOLY | 25% | 10% | 200% | 20% | 50% | Dead Weight, Axeblade | |
Gargoyle | 8 | 5 | 8 | UNHOLY/BEAST | 10% | 20% | 100% | 20% | 10% | Flurry of Claws, Lash of the Tail | |
Necromancer | 105 | 0 | 8 | UNHOLY/ELDRITCH | 75% | 20% | 20% | 33% | 25% | The Flesh Is Willing, Six Feet Under, The Crawling Dead | |
Prophet | 105 | 0 | 0 | UNHOLY | 100% | 0% | 0% | 20% | 300% | Eye On You. Calamitous Prognostication, Rubble of Ruin, Fulminate |
List of Curios
Curios Exclusive to Ruins
Curios within The Ruins | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Curio | Description | Type(s) | Cleansing Item | Interaction with Item | Interaction without Item | ||||||||||||
Alchemy Table | A partially intact set of experimental equipment. |
|
Torch | 100% Increase Light Meter to Full. | 50% Blight | ||||||||||||
Medicinal Herbs | 100% Gold/Gems x2 | 25% Gold/Gems x1 | |||||||||||||||
25% Nothing | |||||||||||||||||
Altar of Light | A small holy altar seems out of place against the backdrop of corruption. |
|
Holy Water | 100% Buff DMG +30% Until Camp | 100% Buff DMG +20% Until Camp | ||||||||||||
Bookshelf | A bookshelf full of old, leather-bound books. |
|
25% Scout | ||||||||||||||
25% Stress +50 | |||||||||||||||||
16.7% Positive Quirk | |||||||||||||||||
8.3% Negative Quirk | |||||||||||||||||
25% Nothing | |||||||||||||||||
Confession Booth | A forsaken confession booth. It hasn't been used in years. |
|
Holy Water | 100% Stress Heal 30 | 50% Stress +20 | ||||||||||||
25% Gold/Trinket x1 | |||||||||||||||||
25% Purge Negative Quirk | |||||||||||||||||
Decorative Urn | An urn holds ashes of the departed. |
|
Holy Water | 100% Gems/Trinket x2 | 44.4% Gems/Trinket x1.5 | ||||||||||||
50% Blight | |||||||||||||||||
Shovel | 100% Negative Quirk: Guilty Conscience | 7.4% Disease: Creeping Cough | |||||||||||||||
3.7% Random Disease | |||||||||||||||||
22% Nothing | |||||||||||||||||
Holy Fountain | An ornate fountain of holy purport. |
|
Holy Water | 100% Stress Heal 20, Cure Status Effects, Heal 12 HP | 50% Stress Heal 10, Cure Status Effects, Heal 5 HP | ||||||||||||
50% Gold/Gems | |||||||||||||||||
Iron Maiden | A rusty iron maiden stands against the wall, clasped shut. |
|
Medicinal Herbs | 100% Any Loot x2 | 40% Any Loot x2 | ||||||||||||
20% Negative Quirk: Claustrophobia | |||||||||||||||||
13.3% Disease: Tetanus | |||||||||||||||||
6.7% Random Disease | |||||||||||||||||
20% Nothing | |||||||||||||||||
Locked Display Cabinet | There could be valuables left inside, but this cabinet is locked. |
|
Skeleton Key | 100% Gold/Gems/Heirlooms x2.5 | 50% Bleed | ||||||||||||
Shovel | 100% Gold/Gems/Heirlooms x2 | 50% Blight | |||||||||||||||
Locked Sarcophagus | An ornate sarcophagus. It's locked. |
|
Skeleton Key | 100% Gold/Heirlooms/Trinkets x1.5 | 50% Bleed | ||||||||||||
Shovel | 100% Gold/Heirlooms/Trinkets x1 | 50% Blight | |||||||||||||||
Sarcophagus | An ornate sarcophagus. It is slightly ajar. |
|
100% Gold/Heirlooms x2 | ||||||||||||||
20% Negative Quirk: Thanatophobia | |||||||||||||||||
20% Nothing | |||||||||||||||||
Stack of Books | A stack of literary treasures in an unlikely location. (This Curio can also be found in the Warrens.) |
|
Torch | 100% Stress +100 | 26.7% Stress +25 | ||||||||||||
26.7% Random Positive Quirk | |||||||||||||||||
13.3% Random Negative Quirk | |||||||||||||||||
13.3% Light Meter decreased by 25 | |||||||||||||||||
??% Disease: Scurvy | |||||||||||||||||
20% Nothing | |||||||||||||||||
Suit of Armor | An antique suit of armor stands amidst the ruins. |
|
75% Buff PROT/DODGE +10 Until Camp | ||||||||||||||
12.5% Positive Quirk: Ruins Adventurer | |||||||||||||||||
12.5% Positive Quirk: Ruins Tactician |