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Grave Robber

14 698 байтов добавлено, 11:25, 2 февраля 2016
Новая страница: «<div id="infobox" style="float:right; padding: 10px;"> {{CharacterInfobox | name = Grave Robber | image = 250px | maxhp = 20 | maxhpperr…»
<div id="infobox" style="float:right; padding: 10px;">
{{CharacterInfobox
| name = Grave Robber
| image = [[File:Grave Robber.png|250px]]
| maxhp = 20
| maxhpperrank = 4
| dodge = 10
| dodgeperrank = 5
| protection = 0
| speed = 8
| speed2 = 8
| speed3 = 9
| speed4 = 9
| speed5 = 10
| accuracy = 0
| criticalhit = 5
| criticalhitperrank = 0.5
| damage = 4-9
| damage2 = 5-11
| damage3 = 6-13
| damage4 = 6-14
| damage5 = 7-16
| stun = 20
| blight = 50
| disease = 30
| deathblow = 67
| mov = 20
| bleed = 30
| debuff = 30
| trap = 50
| forward = 2
| backward = 2
| provisions = Shovel
}}
</div>
The [[Grave Robber]] is one of the playable [[Character Classes]] in [[Darkest Dungeon]].

==Class Description==
{{quote|
"The Grave Robber is a versatile and nimble combatant, moving back and forth through the ranks with ease. She strikes without warning and retreats to the shadows, continuing her assault at range. If her throwing daggers and poison darts aren't getting the job done, she can return to the melee, buffed and slinging her pickaxe!"
}}

==Abilities==
{|
|-valign="top"
|{{SkillInfobox
| image = [[File:grave_robber.ability.one.png]]
| name= Pick to the Face
| range = melee
| positionrequired = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description = ACC base: 95 <br>CRIT mod: 5% <br>
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description2 = ACC base: 100 <br>
CRIT mod: 6%
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description3 = ACC base: 105 <br>
CRIT mod: 6%
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description4 = ACC base: 110 <br>
CRIT mod: 6%
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description5 = ACC base: 115 <br>
CRIT mod: 7%
}}

|{{SkillInfobox
| image = [[File:grave_robber.ability.two.png]]
| name= Lunge
| range = melee
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description = Forward '''2''' <br>ACC base: 95 <br>DMG mod : 40% <br>CRIT mod: 10%
| range2 = melee
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description2 = Forward '''2''' <br>
ACC base: 100 <br>
DMG mod : 40% <br>
CRIT mod: 11%
| range3 = melee
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description3 = Forward '''2''' <br>
ACC base: 105 <br>
DMG mod : 40% <br>
CRIT mod: 11%
| range4 = melee
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description4 = Forward '''2''' <br>
ACC base: 110 <br>
DMG mod : 40% <br>
CRIT mod: 12%
| range5 = melee
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description5 = Forward '''2''' <br>
ACC base: 115 <br>
DMG mod : 40% <br>
CRIT mod: 12%
}}

|{{SkillInfobox
| image = [[File:grave_robber.ability.three.png]]
| name= Flashing Daggers
| range = ranged
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description = ACC base: 90 <br>DMG mod : -33% <br>CRIT mod: 5% <br>Target: -20% Bleed Resist (100% base)
| range2 = ranged
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description2 = ACC base: 95 <br>
DMG mod : -33% <br>
CRIT mod: 6% <br>
Target: -23% Bleed Resist (110% base)
| range3 = ranged
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description3 = ACC base: 100 <br>
DMG mod : -33% <br>
CRIT mod: 6%<br>
Target: -26% Bleed Resist (120% base)
| range4 = ranged
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description4 = ACC base: 105 <br>
DMG mod : -33% <br>
CRIT mod: 6%
Target: -30% Bleed Resist (130% base) <br>
| range5 = ranged
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description5 = ACC base: 110 <br>
DMG mod : -33% <br>
CRIT mod: 7%<br>
Target: -33% Bleed Resist (140% base) <br>
}}

|{{SkillInfobox
| image = [[File:grave_robber.ability.four.png]]
| name= Shadow Fade
| range = melee
| positionrequired = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description = back '''1''' <br>ACC base: 95 <br>DMG mod: -100% <br>Target: Stun (100% base) <br>Self: +20 DODGE
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description2 = back '''1''' <br>
ACC base: 100 <br>
DMG mod: -100% <br>
CRIT mod: 1% <br>
Target: Stun (110% base) <br>
Self: +22 DODGE
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description3 = back '''1''' <br>
ACC base: 105 <br>
DMG mod: -100% <br>
CRIT mod: 2% <br>
Target: Stun (120% base) <br>
Self: +25 DODGE
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description4 = back '''1''' <br>
ACC base: 110 <br>
DMG mod: -100% <br>
CRIT mod: 3% <br>
Target: Stun (130% base) <br>
Self: +27 DODGE
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| description5 = back '''1''' <br>
ACC base: 115 <br>
DMG mod: -100% <br>
CRIT mod: 4% <br>
Target: Stun (140% base) <br>
Self: +30 DODGE
}}
|}

{|
|-valign="top"
|{{SkillInfobox
| image = [[File:grave_robber.ability.five.png]]
| name= Thrown Dagger
| range = ranged
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description = ACC base: 90 <br>CRIT mod: 10% <br>Self: +5 ACC <br>+25% damage to marked target
| range2 = ranged
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description2 = ACC base: 95 <br>
CRIT mod: 11% <br>
Self: +6 ACC<br>
+25% damage to marked target
| range3 = ranged
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description3 = ACC base: 100 <br>
CRIT mod: 11% <br>
Self: +7 ACC<br>
+25% damage to marked target
| range4 = ranged
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description4 = ACC base: 105 <br>
CRIT mod: 12% <br>
Self: +8 ACC<br>
+25% damage to marked target
| range5 = ranged
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description5 = ACC base: 110 <br>
CRIT mod: 12% <br>
Self: +10 ACC<br>
+25% damage to marked target
}}

|{{SkillInfobox
| image = [[File:grave_robber.ability.six.png]]
| name= Poison Dart
| range = ranged
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description = ACC base: 95 <br>DMG mod: -90% <br>CRIT mod: 5% <br>Target: Blight (100% base) <br>'''3''' pts/round for 3 rounds <br>Target: -20% Blight Resist (100% base) <br>
| range2 = ranged
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description2 = ACC base: 100 <br>
DMG mod: -90% <br>
CRIT mod: 6% <br>
Target: Blight (110% base) '''4''' pts/round for 3 rounds <br>
Target: -23% Blight Resist (110% base) <br>
| range3 = ranged
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description3 = ACC base: 105 <br>
DMG mod: -90% <br>
CRIT mod: 6% <br>
Target: Blight (120% base) '''4''' pts/round for 3 rounds <br>
Target: -26% Blight Resist (120% base) <br>
| range4 = ranged
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description4 = ACC base: 110 <br>
DMG mod: -90% <br>
CRIT mod: 6% <br>
Target: Blight (130% base) '''4''' pts/round for 3 rounds <br>
Target: -30% Blight Resist (130% base) <br>
| range5 = ranged
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:red dot.png]]
| description5 = ACC base: 115 <br>
DMG mod: -90% <br>
CRIT mod: 7% <br>
Target: Blight (140% base) '''5''' pts/round for 3 rounds <br>
Target: -33% Blight Resist (140% base) <br>
}}

|{{SkillInfobox
| image = [[File:grave_robber.ability.seven.png]]
| name= Toxin Trickery
| range = buff/cure
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = self
| description = Self: +10 DODGE <br>Self: Cure Blight/Bleed <br>Self: +5 SPD
| range2 = buff/cure
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = self
| description2 = Self: +13 DODGE <br>
Self: Cure Blight/Bleed <br>
Self: +6 SPD
| range3 = buff/cure
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = self
| description3 = Self: +15 DODGE <br>
Self: Cure Blight/Bleed <br>
Self: +7 SPD
| range4 = buff/cure
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = self
| description4 = Self: +17 DODGE <br>
Self: Cure Blight/Bleed <br>
Self: +8 SPD
| range5 = buff/cure
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = self
| description5 = Self: +20 DODGE <br>
Self: Cure Blight/Bleed <br>
Self: +9 SPD
}}
|}

==Camping Skills==
{|
<b>Shared Skills</b>
|-valign="top"
|{{CampingSkillInfobox
| name = Encourage
| image = [[File:ability_encourage.png]]
| timecost = 2
| target = One Companion
| description = Reduce stress by 15
}}
|{{CampingSkillInfobox
| name = Wound Care
| image = [[File:ability_wound_care.png]]
| timecost = 2
| target = One Companion
| description = Heal 15% <br>
Removes target bleeding<br>
Removes target blight<br>
}}
|{{CampingSkillInfobox
| name = Pep Talk
| image = [[File:ability_pep_talk.png]]
| timecost = 2
| target = One Companion
| description = +15% Stress Resist
}}
|}

{|
<b>Unique Skills</b>
|-valign="top"
|{{CampingSkillInfobox
| name = Snuff Box
| image = [[File:ability_Forage.png]]
| timecost = 2
| target = Self / One Companion
| description = Remove disease on self<br>
Remove disease on target
}}
|{{CampingSkillInfobox
| name = Gallows Humor
| image = [[File:ability_Gallows_Humor.png]]
| timecost = 5
| target = Self
| description = -25 stress on self <br>
All Companions: <br>
-20 stress on other party members (75% chance)<br>
+10 stress on other party members (25% chance)
}}
|{{CampingSkillInfobox
| name = Night Moves
| image = [[File:ability_Night_Moves.png]]
| timecost = 2
| target = Self
| description = +30% scouting chance
}}
|{{CampingSkillInfobox
| name = Pilfer
| image = [[File:ability_Pilfer.png]]
| timecost = 1
| target = Self
| description = Produces a supply item
}}
|}

== Customisation ==
As for every [[heroes|hero]], the Grave Robber has four different colour palettes to choose from: blue, red, green and beige.
<gallery>
File:Grave1.png
File:Grave2.png
File:Grave3.png
File:Grave4.png
</gallery>

[[Category: Heroes]]

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