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Town Events

15 133 байта добавлено, 11:28, 12 января 2017
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[[File:Town Event Character.png|right|300px]]


Обновление [[Town Events]] выпущенное 19 мая привнесло в игру разнообразные события происходящие в [[Hamlet|Городе]]. События добавляют разнообразия игровой кампании и интереса Городу в целом.
Например '''День Всех Святых''' зачастую происходит после того как был выполнен квест по сбору святых реликвий, в '''День Всех Святых''' в Аббатстве все лечение производится бесплатно.

== Описание ==
‘Town Events’ разработано чтобы добавить разнообразия Городу - после возвращения из экспедиции есть некоторый шанс, что в городе произойдет какое-либо событие.
Вы можете уменьшить или увеличить частоту событий в настройках игры. В целом, большинство событий имеют позитивное влияние на игровой процесс, поэтому рекомендуется увеличить частоту событий.

==События==

=== <u>Events about Next Quest</u> ===
{| class="wikitable"
|'''Event Image'''
|'''Positive Event Name'''
|style="width:400px;"|'''Description'''
|'''Effect'''
|-
|{{ttipleft|[[File:Valiant Spirit.png|200px]]|They were a fearsome lot - gritted teeth, distant stares; and between them, an unbreakable bond of fellowship.}}
|Valiant Spirit
|''"They were a fearsome lot - gritted teeth, distant stares; and between them, an unbreakable bond of fellowship."''
|Party Gains +15% [[Affliction#Virtue|Virtue Chance]] on Next Quest
|-
|{{ttipleft|[[File:Bumper Crop.png|200px]]|}}
|Bumper Crop
|''"Nearby farmers have banded together, increasing security in an effort to protect the healthy livestock and crops upon which the Hamlet depends."''
|Supply costs change by -100%,<br>Provision costs change by -100%
|-
|{{ttipleft|[[File:Silence in The Crypts.png|200px]]|}}
|Silence in The Crypts
|''"Reports from the hill cottages confirm a welcome reduction in the general aire of malaise in and around the old ruins."''
|Party Gains +33% Resolve XP in [[Ruins]] on Next Quest<br>Party Gain +15% DMG in [[Ruins]] on Next Quest
|-
|{{ttipleft|[[File:Sunshine in the Thicket.png|200px]]|}}
|Sunshine in the Thicket
|''"Wholesome plant life has been spotted in the surrounding wood - a rarity in these parts."'''
|Party Gains +33% Resolve XP in [[Weald]] on Next Quest,<br>Party Gain +15% DMG in [[Weald]] on Next Quest
|-
|{{ttipleft|[[File:Fresh Air in the Tunnels.png|200px]]|}}
|Fresh Air in the Tunnels
|''"West side residents have expressed relief at the abatement of the nauseating odour emanating from the ancient aquaducts."''
|Party Gains +33% Resolve XP in [[Warrens]] on Next Quest,<br>Party Gain +15% DMG in [[Warrens]] on Next Quest
|-
|{{ttipleft|[[File:Gentle Tide.png|200px]]|}}
|Gentle Tide
|''"Supertisious mariners rejoiced earlier today at news that unspeakable eldritch evil no longer threaten their cargo."''
|Party Gains +33% Resolve XP in [[Cove]] on Next Quest,<br>Party Gain +15% DMG in [[Cove]] on Next Quest
|-
|{{ttipleft|[[File:Supply Run.png|200px]]|}}
|Supply Run
|''"Met at the bridge by a jubilant crowd, the Caretaker credits a thick fog and an early departure time for the wagon's safe arrival."''
|Supply costs change by -50%,<br>Provision costs change by -50%
|-
|{{ttipleft|[[File:Helping Hand.png|200px]]|}}
|Helping Hand
|''"Putting aside ego does not come easily for such seasoned survivors, but the new recruits are palpably grateful for the assistance."''
|Level Restrictions Removed for Next Quest
|}
{| class="wikitable"
|'''Event Image'''
|'''Negative Event Name'''
|style="width:400px;"|'''Description'''
|'''Effect'''
|-
|{{ttipleft|[[File:The Dark is Rising.png|200px]]|}}
|The Dark is Rising
|''"Despondncy and ambilalence seem to be on the wind. Many adventurers confess to having a troubled disposition, even here, in the relative saftey of the Hamlet."''
|Party Gains -15% [[Affliction#Virtue|Virtue Chance]] on Next Quest
|-
|{{ttipleft|[[File:Lost Shipment.png|200px]]|}}
|Lost Shipment
|''"Yet another cargo vessel has sunk off the coast, and the surviving crew have proven distressingly evasive concerning the particulars of this latest nautical nightmare."''
|Supply Quantities change by -50%, Provision quantities change by -50%
|}

=== <u>Events about Town Activities</u> ===
{| class="wikitable"
|'''Event Image'''
|'''Positive Event Name'''
|style="width:400px;"|'''Description'''
|'''Effect'''
|-
||{{ttipleft|[[File:A Job Well Done.png|200px]]|}}
|A Job Well Done
|''"He stayed up working for days, inspired by the rare quality of his materials, and determined to do them justice with his own skill."''
|Free Upgrade: Armour x 1
|-
||{{ttipleft|[[File:Lost and Found.png|200px]]|}}
|Lost and Found
|''"In the end, the hours of rooting through the old barrels and forgotten weapon racks bore fruit!"
|Free Upgrade: Weapon x 1
|-
||{{ttipleft|[[File:Labour Force.png|200px]]|}}
|Labour Force
|''"Historically, seasonal labourers have been loath to make the harsh journey along the Old Road, but harsh economic conditions have driven them to desperation."''
|Free Upgrade: Building x 1
|-
||{{ttipleft|[[File:Town Fair.png|200px]]|}}
|Town Fair
|''"The town is alight with a spirit of goodwill and revelry, but this life-affirming attitude is not predicted to last long."''
|All [[Tavern|Stress]] [[Abbey|Relief]] [[Sanitarium|Activities]] Free
|-
||{{ttipleft|[[File:A Ray of Sunlight.png|200px]]|}}
|A Ray of Sunlight
|''"This pleasant weather comes as a welcome change, particularily for those currently enjoying a period of convalescence."''
|All [[Tavern|Stress]] [[Abbey|Relief]] [[Sanitarium|Activities]] More Effective
|-
||{{ttipleft|[[File:One Good Week.png|200px]]|}}
|One Good Week
|''"...And while the campaign continues to drag on, recent events have enboldened the standing roster. Confidence is reported to be at an all-time high."''
|All Idle Heroes +33% [[Stress]] Heals
|-
||{{ttipleft|[[File:Mardis Gras.png|200px]]|}}
|Mardis Gras
|
|[[Tavern#Bar|Bar]] is Free,<br>[[Tavern#Gambling Hall|Gambling Hall]] is Free, <br>[[Tavern#Brothel|Brothel]] is Free
|-
||{{ttipleft|[[File:Empty Kegs.png|200px]]|}}
|Empty Kegs
|''"Ironically, those most vocal concerning the current dearth of spirits and mead are the same patrons whose unrestrained exuberance the night before exhausted the supply."''
|[[Tavern#Bar|Bar]] is Locked, <br>[[Tavern#Gambling Hall|Gambling Hall]] costs change by -50%, <br>[[Tavern#Brothel|Brothel]] costs change by -50%
|-
||{{ttipleft|[[File:Daylight Robbery.png|200px]]|}}
|Daylight Robbery
|''"Operations will be suspended temporarily, but given the limited avenues of egress from the Hamlet, officials are optimistic the thieves will be apprehended shortly."''
|[[Tavern#Gambling Hall|Gambling Hall]] is Locked, <br>[[Tavern#Bar|Bar]] costs change by -50%, <br>[[Tavern#Brothel|Brothel]] costs change by -50%
|-
||{{ttipleft|[[File:Laundry Day.png|200px]]|}}
|Laundry Day
|''"Bedsheets and pillowcases gleam white on the line, their lascivious history easily erased, unlike the consciences of those who sullied them."''
|[[Tavern#Brothel|Brothel]] is Locked, <br>[[Tavern#Gambling Hall|Gambling Hall]] costs change by -50%, <br>[[Tavern#Bar|Bar]] costs change by -50%
|-
||{{ttipleft|[[File:All Saints Day.png|200px]]|}}
|All Saints Day
|''"The abbey will be decorated for the duration of the event, and all are welcome to visit during the extended hours."''
|[[Abbey#Cloister|Cloister]] is Free, <br>[[Abbey#Transept|Transept]] is Free, <br>[[Abbey#Penance Hall|Penance Hall]] is Free
|-
||{{ttipleft|[[File:Noisy Repairs.png|200px]]|}}
|Noisy Repairs
|''"Indeed, the elements have not been kind to the old abbey; the very soil itself seems to reject the place. The work is excepted to last through the week."''
|[[Abbey#Cloister|Cloister]] is Locked,<br>[[Abbey#Transept|Transept]] costs change by -50%,<br>[[Abbey#Penance Hall|Penance Hall]] costs change by -50%
|-
||{{ttipleft|[[File:Absent Abbot.png|200px]]|}}
|Absent Abbot
|''"The Abbot has sequestered himself in the wine cellar, ostensibly to consider how best to help his parisioners cope with the deluge of godless horrors that plague these lands."''
|[[Abbey#Transept|Transept]] is Locked, <br>[[Abbey#Cloister|Cloister]] costs change by -50%, <br>[[Abbey#Penance Hall|Penance Hall]] costs by -50%
|-
||{{ttipleft|[[File:Cell Cleaning.png|200px]]|}}
|Cell Cleaning
|''"The Abbot will not comment on the condition of the Penance Hall at this time, except to say that he expects normal operations to be resumed shortly."''
|[[Abbey#Penance Hall|Penance Hall]] is Locked, <br>[[Abbey#Cloister|Cloister]] costs change by -50%, <br>[[Abbey#Transept|Transept]] costs change by -50%
|-
||{{ttipleft|[[File:Caregivers convention.png|200px]]|}}
|Caregivers Convention
|''"Among the visiting delegation are experts in corporeal and cognitive disability, as well as several forensic specialists."''
|[[Sanitarium]] is Free
|-
||{{ttipleft|[[File:Medical Breakthrough.png|200px]]|}}
|Medical Breakthrough
|''"The time and gold were not spent in vain, however, as today caregivers announced they have succeeded in concocting as effective antidote."''
|[[Sanitarium#Medical Devices|Medical Devices]] is Free
|-
||{{ttipleft|[[File:Nomad New Year.png|200px]]|}}
|Nomad New Year
|
|[[Trinkets]] discounted 50%
|}
{| class="wikitable"
|'''Event Image'''
|'''Negative Event Name'''
|style="width:400px;"|'''Description'''
|'''Effect'''
|-
||{{ttipleft|[[File:The Miserable Dark.png|200px]]|}}
|The Miserable Dark
|
|All Stress Relief Activities Less Effective
|}

=== <u>Events about Heroes and Resolve XP</u> ===
{| class="wikitable"
|'''Event Image'''
|'''Positive Event Name'''
|style="width:400px;"|'''Description'''
|'''Effect'''
|-
||{{ttipleft|[[File:Revelry.png|200px]]|}}
|Revelry
|''"Debaucherous and decadent in the extreme, several nomadic warriors have wandered into the Hamlet in search of a glorious death. We can only hope they find it quickly."''
|You get 2 [[Hellion]]s you may add to your roster
|-
||{{ttipleft|[[File:Leper Colony.png|200px]]|}}
|Leper Colony
|''"One cannot help but admire these unfortunate souls - they bear their burden with a grace and humility seldom seen in the able-bodied."''
|You get 2 [[Leper]]s you may add to your roster
|-
||{{ttipleft|[[File:Wyrd Council.png|200px]]|}}
|Wyrd Council
|''"While strange utterances and unsettling chants typically characterize such events, we have been assured there is no real danger present in the rituals themselves."''
|You get 2 [[Occultist]]s you may add to your roster
|-
||{{ttipleft|[[File:Rumor of Riches.png|200px]]|}}
|Rumor of Riches
|
|You get 2 [[Bounty Hunter]]s you may add to your roster
|-
||{{ttipleft|[[File:Holy Gathering.png|200px]]|}}
|Holy Gathering
|''"The sisters of St. Martha's will lead the service with a chorus of 'We Are The Flame', after which they will be accepting confessions in the lower hall."''
|You get 2 [[Vestal]]s you may add to your roster
|-
||{{ttipleft|[[File:Antique Roadshow.png|200px]]|}}
|Antique Roadshow
|
|You get 2 [[Antiquarian]]s you may add to your roster
|-
||{{ttipleft|[[File:Call of the Crusade.png|200px]]|}}
|Call of the Crusade
|''"...Inexplicably, however, only two have arrived. It appears that the Abbot's earnest appeals have been answered, albeit with mocking cruelty."''
|You get 2 [[Crusader]]s you may add to your roster
|-
||{{ttipleft|[[File:A Gibbous Moon.png|200px]]|}}
|A Gibbous Moon
|''"...and it is during such lunar phases that many residents report shrieks and howls of the most profoundly unnerving quality."''
|Idle [[Abomination]]s gain 1 Resolve Level
|-
||{{ttipleft|[[File:Plague.png|200px]]|}}
|Plague
|
|Idle [[Plague Doctor]]s gain 1 Resolve Level
|-
||{{ttipleft|[[File:Eat the Rich.png|200px]]|}}
|Eat the Rich
|''"Most curious of all, however, is the absent of any evidence in the crypt itself. Nevertheless, the chest was found open, and its contents conspicuously missing."''
|Idle [[Grave Robber]]s gain 1 Resolve Level
|-
||{{ttipleft|[[File:Rats Among Us.png|200px]]|}}
|Rats Among Us
|''"Threats to our collective safety are never in short supply, but this week our local constabulary recieved a welcome augmentation..."''
|Idle [[Houndmaster]]s gain 1 Resolve Level
|-
||{{ttipleft|[[File:Idle Busking.png|200px]]|}}
|Idle Busking
|''"The music itself is damnably familiar, and yet, strangely unplaceable. Is it the instrument's odd tunning, or some inhuman quality in the bard's fingers?"''
|Idle [[Jester]]s gain 1 Resolve Level
|-
||{{ttipleft|[[File:Archery Tournament.png|200px]]|}}
|Archery Tournament
|''"The keenest eye and steadiest hand will prevail during this week's tournament. The winner will receive the coveted Caretaker's Cup."''
|Idle [[Arbalest]]s gain 1 Resolve Level<br>Idle [[Musketeer]]s* gain 1 Resolve Level
|-
||{{ttipleft|[[File:Laying Low.png|200px]]|}}
|Laying Low
|
|Idle [[Highwayman|Highwaymen]] gain 1 Resolve Level
|-
||{{ttipleft|[[File:Militia Training.png|200px]]|}}
|Militia Training
|''"The veteran Sergent will be demonstrating his training regimen in front of the guild hall every night for the next week. All those concerned with self preservation are encouraged to attend."''
|Idle [[Man-at-Arms|Men-at-Arms]] gain 1 Resolve Level
|-
||{{ttipleft|[[File:A Day Long Awaited.png|200px]]|}}
|A Day Long Awaited
|''"Word of our predicament has spread, and a new crop of aspiring corpses step from the stagecoach..."''
|More recruits are available at the Stagecoach

|}

*Musketeers were a Kickstarter backer reward which was a reskin of the Arbalest.

=== <u>Special Events</u> ===
{| class="wikitable"
|'''Event Image'''
|'''Event Name'''
|style="width:400px;"|'''Description'''
|'''Effect'''
|-
||{{ttipleft|[[File:From Beyond.png|200px]]|}}
|From Beyond
|''"By hateful curse or malign miracle, it seems even death may be defied in this damnable place. Only ONE of these soldiers can be returned to the living..."''
|You get a choice of 1 of 3 random heroes from your [[graveyard]] to resurrect. The resurrected hero will keep their resolve level, but their skills, armour and weapon will be lost.
|-
||{{ttipleft|[[File:Brigand Incursion.png|200px]]|}}
|Brigand Incursion
|''"To arms! A brigand raiding party is descending upon the Hamlet with explosive fury and murderous intent!"''
|Triggers Plot Quest: [[Wolves at the Door]], a lvl 6 mission involving fighting bandits attempting to raid the town lead by their leader, The [[Brigand Vvulf|Vvulf]]. There are three potential Ancestor's Knapsacks available on the map.
|}

== Trivia ==
While most of the town events have their own unique image, Valiant Spirit and Helping Hand share an image.
[[Category:Hamlet]]

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