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Swine Drummer

3413 байтов добавлено, 20:10, 6 февраля 2016
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Fixed broken links
<div id="infobox" style="float:right; padding: 10px;">
{{EnemyInfobox
| name = Swine Drummer
| image = [[File:Swine_Drummer.png|150px]]
| enemyclass = [[Enemy_Type|Human]]/[[Enemy_Type|Beast]]
| size = [[Size|Average]]
| varA = Swine<br />Drummer
| varB = Swine<br />Marcher
| varC = Swine<br />Thunderer
| hpA = 15
| hpB = 24
| hpC = 30
| dodgeA = 0%
| dodgeB = 10%
| dodgeC = 23%
| protectionA = 0%
| protectionB = 0%
| protectionC = 0%
| speedA = 5
| speedB = 6
| speedC = 7
| stunA = 10%
| stunB = 30%
| stunC = 55%
| blightA = 33%
| blightB = 53%
| blightC = 78%
| bleedA = 20%
| bleedB = 40%
| bleedC = 65%
| debuffA = 20%
| debuffB = 40%
| debuffC = 65%
| movA = 25%
| movB = 45%
| movC = 70%
}}
</div>
The Swine Drummer is a [[Enemy_Type|Human]]/[[Enemy_Type|Beast]] type enemy that is only encountered in the Warrens. It usually spawns in the rear ranks of a Swine Party and serves as a support unit. The Swine Drummer is a dangerous enemy in that its attacks can inflict debuffs and stress damage to the party. It also has the ability to [[Mark]] party members to increase the damage of other enemies. The Swine Drummer should be dealt with quickly to limit the effects of its attacks.

On its own, the Drummer has a decent amount of health and speed, but has no protection and fairly low resistances to status effects.

==Abilities==
{| class="mw-collapsible mw-expanded wikitable" float:left; width:300px"
!colspan="9" style="background: #610804; font-size:10pt;color:‪#‎FFFFFF‬;font-weight:bold; width:300px; background-color:green"| <big>Apprentice Level</big>
|-
! Ability Name !! Attack Type !! Rank Requirement !! Targetable Rank !! Accuracy !! Crit Chance !! Damage !! Effect !! Self
|-
| Drum of Debilitation || Ranged || 1,2,3,4 || 1,2,3,4 || 82.5% || 3% || 1 || [[File:Poptext_debuff.png|20px]] 100% Debuff: -10 Dodge, [[File:Poptext_tagged.png|20px]] Mark || No Effect
|-
| Drum of Doom || Ranged || 1,2,3,4 || 1+2+3+4 || 82.5% || 8% || 1 || [[File:Tray_afflicted.png|20px]] 70% +6 Stress || No Effect
|}
{| class="mw-collapsible mw-collapsed wikitable" float:left; width:300px"
!colspan="9" style="background: #610804; font-size:10pt;color:#FFFFFF;font-weight:bold; width:300px; background-color:orange"| <big>Veteran Level</big>
|-
! Ability Name !! Attack Type !! Rank Requirement !! Targetable Rank !! Accuracy !! Crit Chance !! Damage !! Effect !! Self
|-
| Drum of Debilitation || Ranged || 1,2,3,4 || 1,2,3,4 || 90% ||6% || 2 || [[File:Poptext_debuff.png|20px]] 120% Debuff: -15 Dodge, [[File:Poptext_tagged.png|20px]] Mark || No Effect
|-
| Drum of Doom || Ranged || 1,2,3,4 || 1+2+3+4 || 90% || 11% || 2 || [[File:Tray_afflicted.png|20px]] 70% +8 Stress || No Effect
|}
{| class="mw-collapsible mw-collapsed wikitable" float:left; width:300px"
!colspan="9" style="background: #610804; font-size:10pt;color:#FFFFFF;font-weight:bold; width:300px; background-color:darkred"| <big>Champion Level</big>
|-
! Ability Name !! Attack Type !! Rank Requirement !! Targetable Rank !! Accuracy !! Crit Chance !! Damage !! Effect !! Self
|-
| Drum of Debilitation || Ranged || 1,2,3,4 || 1,2,3,4 || 102.5% ||7% || 2 || [[File:Poptext_debuff.png|20px]] 140% Debuff: -20 Dodge, [[File:Poptext_tagged.png|20px]] Mark || No Effect
|-
| Drum of Doom || Ranged || 1,2,3,4 || 1+2+3+4 || 102.5% || 12% || 2 || [[File:Tray_afflicted.png|20px]] 70% +10 Stress || No Effect
|}

[[Category:Enemies]]
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