Изменения
→Behaviour
<div id="infobox" style="float:right; padding: 10px;">
{{EnemyInfobox
| name = Fungal Artillery
| image = [[File:Fungal_Artillery.png|150px]]
| enemyclass = [[Enemy_Type|Human]]/[[Enemy_Type|Eldritch]]
| size = [[Size|Average]]
| varA = Fungal<br />Artillery
| varB = Fungal<br />Battery
| varC = Fungal<br />Bombard
| hpA = 14
| hpB = 22
| hpC = 29
| dodgeA = 5%
| dodgeB = 18%
| dodgeC = 28%
| protectionA = 15%
| protectionB = 25%
| protectionC = 25%
| speedA = 2
| speedB = 3
| speedC = 4
| stunA = 25%
| stunB = 45%
| stunC = 70%
| blightA = 60%
| blightB = 80%
| blightC = 105%
| bleedA = 20%
| bleedB = 40%
| bleedC = 65%
| debuffA = 15%
| debuffB = 35%
| debuffC = 60%
| movA = 25%
| movB = 45%
| movC = 70%
}}
</div>
Fungal Artillery is a [[Enemy_Type|Human]]/[[Enemy_Type|Eldritch]] hybrid that appears in the [[Weald]]. It inflicts both blight and disease and will often appear alongside monsters that benefit from the marks it places on heroes.
== Behaviour ==
A twisted creature that is barely recognizable as what it was before. These creatures spread spores everywhere they goes, causing the sickness of the [[Weald]] to creep ever closer to the sane world. Its Rain of Blight will infect those within your back ranks, and it can [[mark]] heroes in the front, signalling where its [[Fungal Scratcher|zombie brethren]] can find vulnerable prey. If it's ever [[Move|pulled]] into the front ranks, it will release a toxic cloud to cover its escape. It is the fungus among us.
== Abilities ==
{{monsterabilities
|level=1
|attack1name=Mark Prey
|attack1type=Ranged
|attack1req=3, 4.
|attack1tar=1, 2.
|attack1acc=93
|attack1crit=6
|attack1damage=1
|attack1effect=[[File:Poptext_debuff.png|20px]] 100% [[Debuff]]: -5 DODGE, [[File:Poptext_tagged.png|20px]] [[Mark]]
|attack1self=
|attack2name=Rain of Blight
|attack2type=Ranged
|attack2req=3, 4.
|attack2tar=3+4.
|attack2acc=98
|attack2crit=6
|attack2damage=1
|attack2effect=[[File:Poptext_poison.png|20px]] 100% [[Blight]] 2, [[File:Poptext_disease.png|20px]] 15% [[Diseases]] (Any)
|attack2self=
|attack3name=Escape Cloud
|attack3type=Melee
|attack3req=1, 2.
|attack3tar=1+2
|attack3acc=98
|attack3crit=6
|attack3damage=1
|attack3effect=[[File:Poptext_poison.png|20px]] 100% [[Blight]] 2
|attack3self=[[File:Poptext_move.png|20px]] Back 2
}}
{{monsterabilities
|level=2
|attack1name=Mark Prey
|attack1type=Ranged
|attack1req=3, 4.
|attack1tar=1, 2.
|attack1acc=100
|attack1crit=11
|attack1damage=1-2
|attack1effect=[[File:Poptext_debuff.png|20px]] 120% [[Debuff]]: -7 DODGE, [[File:Poptext_tagged.png|20px]] [[Mark]]
|attack1self=
|attack2name=Rain of Blight
|attack2type=Ranged
|attack2req=3, 4.
|attack2tar=3+4.
|attack2acc=105
|attack2crit=11
|attack2damage=2
|attack2effect=[[File:Poptext_poison.png|20px]] 120% [[Blight]] 3, [[File:Poptext_disease.png|20px]] 15% [[Diseases]] (Any)
|attack2self=
|attack3name=Escape Cloud
|attack3type=Melee
|attack3req=1, 2.
|attack3tar=1+2
|attack3acc=105
|attack3crit=11
|attack3damage=2
|attack3effect=[[File:Poptext_poison.png|20px]] 120% [[Blight]] 3
|attack3self=[[File:Poptext_move.png|20px]] Back 2
}}
{{monsterabilities
|level=3
|attack1name=Mark Prey
|attack1type=Ranged
|attack1req=3, 4.
|attack1tar=1, 2.
|attack1acc=113
|attack1crit=12
|attack1damage=1-3
|attack1effect=[[File:Poptext_debuff.png|20px]] 140% [[Debuff]]: -10 DODGE, [[File:Poptext_tagged.png|20px]] [[Mark]]
|attack1self=
|attack2name=Rain of Blight
|attack2type=Ranged
|attack2req=3, 4.
|attack2tar=3+4.
|attack2acc=118
|attack2crit=12
|attack2damage=3
|attack2effect=[[File:Poptext_poison.png|20px]] 140% [[Blight]] 4, [[File:Poptext_disease.png|20px]] 15% [[Diseases]] (Any)
|attack2self=
|attack3name=Escape Cloud
|attack3type=Melee
|attack3req=1, 2.
|attack3tar=1+2
|attack3acc=118
|attack3crit=12
|attack3damage=3
|attack3effect=[[File:Poptext_poison.png|20px]] 140% [[Blight]] 4
|attack3self=[[File:Poptext_move.png|20px]] Back 2
}}
[[Category:Enemies]]
{{EnemyInfobox
| name = Fungal Artillery
| image = [[File:Fungal_Artillery.png|150px]]
| enemyclass = [[Enemy_Type|Human]]/[[Enemy_Type|Eldritch]]
| size = [[Size|Average]]
| varA = Fungal<br />Artillery
| varB = Fungal<br />Battery
| varC = Fungal<br />Bombard
| hpA = 14
| hpB = 22
| hpC = 29
| dodgeA = 5%
| dodgeB = 18%
| dodgeC = 28%
| protectionA = 15%
| protectionB = 25%
| protectionC = 25%
| speedA = 2
| speedB = 3
| speedC = 4
| stunA = 25%
| stunB = 45%
| stunC = 70%
| blightA = 60%
| blightB = 80%
| blightC = 105%
| bleedA = 20%
| bleedB = 40%
| bleedC = 65%
| debuffA = 15%
| debuffB = 35%
| debuffC = 60%
| movA = 25%
| movB = 45%
| movC = 70%
}}
</div>
Fungal Artillery is a [[Enemy_Type|Human]]/[[Enemy_Type|Eldritch]] hybrid that appears in the [[Weald]]. It inflicts both blight and disease and will often appear alongside monsters that benefit from the marks it places on heroes.
== Behaviour ==
A twisted creature that is barely recognizable as what it was before. These creatures spread spores everywhere they goes, causing the sickness of the [[Weald]] to creep ever closer to the sane world. Its Rain of Blight will infect those within your back ranks, and it can [[mark]] heroes in the front, signalling where its [[Fungal Scratcher|zombie brethren]] can find vulnerable prey. If it's ever [[Move|pulled]] into the front ranks, it will release a toxic cloud to cover its escape. It is the fungus among us.
== Abilities ==
{{monsterabilities
|level=1
|attack1name=Mark Prey
|attack1type=Ranged
|attack1req=3, 4.
|attack1tar=1, 2.
|attack1acc=93
|attack1crit=6
|attack1damage=1
|attack1effect=[[File:Poptext_debuff.png|20px]] 100% [[Debuff]]: -5 DODGE, [[File:Poptext_tagged.png|20px]] [[Mark]]
|attack1self=
|attack2name=Rain of Blight
|attack2type=Ranged
|attack2req=3, 4.
|attack2tar=3+4.
|attack2acc=98
|attack2crit=6
|attack2damage=1
|attack2effect=[[File:Poptext_poison.png|20px]] 100% [[Blight]] 2, [[File:Poptext_disease.png|20px]] 15% [[Diseases]] (Any)
|attack2self=
|attack3name=Escape Cloud
|attack3type=Melee
|attack3req=1, 2.
|attack3tar=1+2
|attack3acc=98
|attack3crit=6
|attack3damage=1
|attack3effect=[[File:Poptext_poison.png|20px]] 100% [[Blight]] 2
|attack3self=[[File:Poptext_move.png|20px]] Back 2
}}
{{monsterabilities
|level=2
|attack1name=Mark Prey
|attack1type=Ranged
|attack1req=3, 4.
|attack1tar=1, 2.
|attack1acc=100
|attack1crit=11
|attack1damage=1-2
|attack1effect=[[File:Poptext_debuff.png|20px]] 120% [[Debuff]]: -7 DODGE, [[File:Poptext_tagged.png|20px]] [[Mark]]
|attack1self=
|attack2name=Rain of Blight
|attack2type=Ranged
|attack2req=3, 4.
|attack2tar=3+4.
|attack2acc=105
|attack2crit=11
|attack2damage=2
|attack2effect=[[File:Poptext_poison.png|20px]] 120% [[Blight]] 3, [[File:Poptext_disease.png|20px]] 15% [[Diseases]] (Any)
|attack2self=
|attack3name=Escape Cloud
|attack3type=Melee
|attack3req=1, 2.
|attack3tar=1+2
|attack3acc=105
|attack3crit=11
|attack3damage=2
|attack3effect=[[File:Poptext_poison.png|20px]] 120% [[Blight]] 3
|attack3self=[[File:Poptext_move.png|20px]] Back 2
}}
{{monsterabilities
|level=3
|attack1name=Mark Prey
|attack1type=Ranged
|attack1req=3, 4.
|attack1tar=1, 2.
|attack1acc=113
|attack1crit=12
|attack1damage=1-3
|attack1effect=[[File:Poptext_debuff.png|20px]] 140% [[Debuff]]: -10 DODGE, [[File:Poptext_tagged.png|20px]] [[Mark]]
|attack1self=
|attack2name=Rain of Blight
|attack2type=Ranged
|attack2req=3, 4.
|attack2tar=3+4.
|attack2acc=118
|attack2crit=12
|attack2damage=3
|attack2effect=[[File:Poptext_poison.png|20px]] 140% [[Blight]] 4, [[File:Poptext_disease.png|20px]] 15% [[Diseases]] (Any)
|attack2self=
|attack3name=Escape Cloud
|attack3type=Melee
|attack3req=1, 2.
|attack3tar=1+2
|attack3acc=118
|attack3crit=12
|attack3damage=3
|attack3effect=[[File:Poptext_poison.png|20px]] 140% [[Blight]] 4
|attack3self=[[File:Poptext_move.png|20px]] Back 2
}}
[[Category:Enemies]]