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Jester
,Новая страница: «<div id="infobox" style="float:right; padding: 10px;"> {{CharacterInfobox | name = Jester | image = 250px | maxhp = 19 | maxhpperrank = 4 | d…»
<div id="infobox" style="float:right; padding: 10px;">
{{CharacterInfobox
| name = Jester
| image = [[File:Jester.png|250px]]
| maxhp = 19
| maxhpperrank = 4
| dodge = 15
| dodgeperrank = 5
| protection = 0
| speed = 7
| speed2 = 7
| speed3 = 8
| speed4 = 8
| speed5 = 9
| accuracy = 0
| criticalhit = 7.5
| criticalhitperrank = 0.5
| damage = 4-7
| damage2 = 5-8
| damage3 = 6-10
| damage4 = 6-11
| damage5 = 7-13
| stun = 20
| blight = 40
| disease = 20
| deathblow = 67
| mov = 20
| bleed = 30
| debuff = 40
| trap = 30
| forward = 3
| backward = 3
| provisions = Medicinal Herbs
}}
</div>
The [[Jester]] is one of the playable [[Character Classes]] in [[Darkest Dungeon]].
==Description==
{{quote|Combat is a power-ballad - a slow build up, and a grand finale! On offense, the Jester leaps to and fro in a bloody cacophony, positioning himself for a glorious end in the front ranks! Alternatively, he can hang back, delivering chilling melodies and unsettling riffs that terrorize his foes, and give strength to his allies.}}
==Abilities==
{|
|-valign="top"
|{{SkillInfobox
| name = Dirk Stab
| image = [[File:Ability Dirk Stab.png]]
| range = melee
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description = forward 1 <br>
ACC base: 85 <br>
CRIT mod: 2% <br>
| range2 = melee
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description2 = forward 1 <br>
ACC base: 85 <br>
CRIT mod: 3%
| range3 = melee
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description3 = forward 1 <br>
ACC base: 90 <br>
CRIT mod: 4%
| range4 = melee
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description4 = forward 1 <br>
ACC base: 95 <br>
CRIT mod: 4%
| range5 = melee
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description5 = forward 1 <br>
ACC base: 100 <br>
CRIT mod: 4%
}}
|{{SkillInfobox
| name = Harvest
| image = [[File:Ability Harvest.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description = ACC base: 90 <br>
DMG mod: -50% <br>
Target: Bleed (100% base) <br>
'''2''' pts/rd for 3 rds
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description2 = ACC base: 85 <br>
DMG mod: -50% <br>
Target: Bleed '''2''' pts/ round for 3 rounds base 110%
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description3 = ACC base: 90 <br>
CRIT mod: 1% <br>
DMG mod: -50% <br>
Target: Bleed '''3''' pts/ round for 3 rounds base 120%
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description4 = ACC base: 95 <br>
CRIT mod: 2% <br>
DMG mod: -50% <br>
Target: Bleed '''3''' pts/ round for 3 rounds base 130%
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description5 = ACC base: 100 <br>
CRIT mod: 2% <br>
DMG mod: -50% <br>
Target: Bleed '''4''' pts/ round for 3 rounds base 140%
}}
|{{SkillInfobox
| name = Finale
| image = [[File:Ability Heroic End.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description = back 3 <br>
ACC base: 90 <br>
DMG mod: 50% <br>
CRIT mod: 15% <br>
Self: -40% DMG <br>
Self: -30 DODGE <br>
Self: -10 ACC
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description2 = back 3 <br>
ACC base: 95 <br>
DMG mod: 50% <br>
CRIT mod: 16% <br>
Self: -40% DMG <br>
-30 DODGE <br>
-10 ACC
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description3 = back 3 <br>
ACC base: 100 <br>
DMG mod: 50% <br>
CRIT mod: 16% <br>
Self: -40% DMG <br>
-30 DODGE <br>
-10 ACC
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description4 = back 3 <br>
ACC base: 105 <br>
DMG mod: 50% <br>
CRIT mod: 16% <br>
Self: -40% DMG <br>
-30 DODGE <br>
-10 ACC
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description5 = back 3 <br>
ACC base: 110 <br>
DMG mod: 50% <br>
CRIT mod: 17% <br>
Self: -40% DMG <br>
-30 DODGE <br>
-10 ACC
}}
|{{SkillInfobox
| name = Solo
| image = [[File:Ability Solo.png]]
| range = ranged
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:quad red dot.png]]
| description = forward 3 <br>
ACC base: 90 <br>
DMG mod: -100% <br>
Target: -10 ACC (89% base) <br>
Self: +5 SPD
| range2 = ranged
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:quad red dot.png]]
| description2 = forward 3 <br>
ACC base: 95 <br>
DMG mod: -100% <br>
Self: +6 Speed <br>
Target: -10 ACC base 80%
| range3 = ranged
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:quad red dot.png]]
| description3 = forward 3 <br>
ACC base: 100 <br>
DMG mod: -100% <br>
Self: +7 Speed <br>
Target: -10 ACC base 90%
| range4 = ranged
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:quad red dot.png]]
| description4 = forward 3 <br>
ACC base: 105 <br>
DMG mod: -100% <br>
Self: +8 Speed <br>
Target: -10 ACC base 100%
| range5 = ranged
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:quad red dot.png]]
| description5 = forward 3 <br>
ACC base: 110 <br>
DMG mod: -100% <br>
Self: +9 Speed <br>
Target: -10 ACC base 110%
}}
|-valign="top"
|{{SkillInfobox
| name = Slice Off
| image = [[File:Ability Slice Off.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description = ACC base: 95 <br>
DMG mod: -33% <br>
CRIT mod: 8% <br>
Target: Bleed (100% base) <br>
'''3''' pts/rd for 3 rds
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description2 = ACC base: 85 <br>
CRIT mod: 8% <br>
Target: Bleed '''3''' pts/round for 3 rounds base 110%
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description3 = ACC base: 90 <br>
CRIT mod: 8% <br>
Target: Bleed '''4''' pts/round for 3 rounds base 120%
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description4 = ACC base: 95 <br>
CRIT mod: 9% <br>
Target: Bleed '''4''' pts/round for 3 rounds base 130%
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description5 = ACC base: 100 <br>
CRIT mod: 10% <br>
Target: Bleed '''5''' pts/round for 3 rounds base 140%
}}
|{{SkillInfobox
| name = Battle Ballad
| image = [[File:Ability Battle Ballad.png]]
| range = buff
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit = [[File:quad yellow dot.png]]
| description = Party: +3 SPD <br>
Party: +5 ACC <br>
Party: +2% CRIT
| range2 = buff
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit2 = party
| description2 = Party: +3 SPD <br>
+6 ACC <br>
+2% CRIT <br><br>
| range3 = buff
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit3 = party
| description3 = Party: +4 SPD <br>
+7 ACC <br>
+2% CRIT <br><br>
| range4 = buff
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit4 = party
| description4 = Party: +4 SPD <br>
+8 ACC <br>
+3% CRIT
| range5 = buff
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit5 = party
| description5 = Party: +5 SPD <br>
+10 ACC <br>
+3% CRIT <br><br>
}}
|{{SkillInfobox
| name= Inspiring Tune
| image = [[File:Ability Inspiring Tune.png]]
| range = heal
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| description = Target: Stress Heal +10 <br>
Target: -10% Stress Dmg
| range2 = heal
| positionrequired2 = [[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit2 = party
| description2 = Target: Stress Heal +11
| range3 = heal
| positionrequired3 = [[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit3 = party
| description3 = Single Target: Stress Heal +12
| range4 = heal
| positionrequired4 = [[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit4 = party
| description4 = Single Target: Stress Heal +13
| range5 = heal
| positionrequired5 = [[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit5 = party
| description5 = Single Target: Stress Heal +15
}}
|}
==Shared Camping Skills==
{|
<b>Shared Skills</b>
|-valign="top"
|{{CampingSkillInfobox
| name = Encourage
| image = [[File:ability_encourage.png]]
| timecost = 2
| target = One Companion
| description = Reduce stress by 15
}}
|{{CampingSkillInfobox
| name = Wound Care
| image = [[File:ability_wound_care.png]]
| timecost = 2
| target = One Companion
| description = Heal 15% <br>
Removes target bleeding<br>
Removes target blight<br>
}}
|{{CampingSkillInfobox
| name = Pep Talk
| image = [[File:ability_pep_talk.png]]
| timecost = 2
| target = One Companion
| description = +15% Stress Resist
}}
|}
{|
<b>Unique Skills</b>
|-valign="top"
|{{CampingSkillInfobox
| name = Turn Back Time
| image = [[File:ability_Turn_Back_Time.png]]
| timecost = 3
| target = One Companion
| description = -30 stress on target<br>
-15 stress on target if afflicted
}}
|{{CampingSkillInfobox
| name = Every Rose Has Its Thorn
| image = [[File:ability_Every_Rose_has_its_Thorn.png]]
| timecost = 3
| target = All Companions
| description = -15 stress on other party members<br>
-15% stress DMG on other party members<br>
}}
|{{CampingSkillInfobox
| name = Tiger's Eye
| image = [[File:ability_Tiger's_Eye.png]]
| timecost = 3
| target = Self
| description = +10 ACC on target <br>
+5% CRT on target <br>
}}
|{{CampingSkillInfobox
| name = Mockery
| image = [[File:ability_Mockery.png]]
| timecost = 2
| target = One Companion / All Companions
| description = -20 stress on other party members<br>
+20 stress on one target<br>
}}
|}
== Customisation ==
As for every [[heroes|hero]], the Jester has four different colour palettes to choose from: red, purple, green and black.
<gallery>
File:Jester1.png
File:Jester2.png
File:Jester3.png
File:Jester4.png
</gallery>
== Trivia ==
Jester's unique camping skills, "Tiger's Eye," "Turn Back Time," and "Every Rose Has Its Thorn," are references to famous songs of the same names by Survivor, Cher and Poison respectively. He also quotes a verses from the song when he activates one of them.
[[Category: Heroes]]
{{CharacterInfobox
| name = Jester
| image = [[File:Jester.png|250px]]
| maxhp = 19
| maxhpperrank = 4
| dodge = 15
| dodgeperrank = 5
| protection = 0
| speed = 7
| speed2 = 7
| speed3 = 8
| speed4 = 8
| speed5 = 9
| accuracy = 0
| criticalhit = 7.5
| criticalhitperrank = 0.5
| damage = 4-7
| damage2 = 5-8
| damage3 = 6-10
| damage4 = 6-11
| damage5 = 7-13
| stun = 20
| blight = 40
| disease = 20
| deathblow = 67
| mov = 20
| bleed = 30
| debuff = 40
| trap = 30
| forward = 3
| backward = 3
| provisions = Medicinal Herbs
}}
</div>
The [[Jester]] is one of the playable [[Character Classes]] in [[Darkest Dungeon]].
==Description==
{{quote|Combat is a power-ballad - a slow build up, and a grand finale! On offense, the Jester leaps to and fro in a bloody cacophony, positioning himself for a glorious end in the front ranks! Alternatively, he can hang back, delivering chilling melodies and unsettling riffs that terrorize his foes, and give strength to his allies.}}
==Abilities==
{|
|-valign="top"
|{{SkillInfobox
| name = Dirk Stab
| image = [[File:Ability Dirk Stab.png]]
| range = melee
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description = forward 1 <br>
ACC base: 85 <br>
CRIT mod: 2% <br>
| range2 = melee
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description2 = forward 1 <br>
ACC base: 85 <br>
CRIT mod: 3%
| range3 = melee
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description3 = forward 1 <br>
ACC base: 90 <br>
CRIT mod: 4%
| range4 = melee
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description4 = forward 1 <br>
ACC base: 95 <br>
CRIT mod: 4%
| range5 = melee
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description5 = forward 1 <br>
ACC base: 100 <br>
CRIT mod: 4%
}}
|{{SkillInfobox
| name = Harvest
| image = [[File:Ability Harvest.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description = ACC base: 90 <br>
DMG mod: -50% <br>
Target: Bleed (100% base) <br>
'''2''' pts/rd for 3 rds
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description2 = ACC base: 85 <br>
DMG mod: -50% <br>
Target: Bleed '''2''' pts/ round for 3 rounds base 110%
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description3 = ACC base: 90 <br>
CRIT mod: 1% <br>
DMG mod: -50% <br>
Target: Bleed '''3''' pts/ round for 3 rounds base 120%
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description4 = ACC base: 95 <br>
CRIT mod: 2% <br>
DMG mod: -50% <br>
Target: Bleed '''3''' pts/ round for 3 rounds base 130%
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:grey dot.png]][[File:double red dot.png]][[File:grey dot.png]]
| description5 = ACC base: 100 <br>
CRIT mod: 2% <br>
DMG mod: -50% <br>
Target: Bleed '''4''' pts/ round for 3 rounds base 140%
}}
|{{SkillInfobox
| name = Finale
| image = [[File:Ability Heroic End.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description = back 3 <br>
ACC base: 90 <br>
DMG mod: 50% <br>
CRIT mod: 15% <br>
Self: -40% DMG <br>
Self: -30 DODGE <br>
Self: -10 ACC
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description2 = back 3 <br>
ACC base: 95 <br>
DMG mod: 50% <br>
CRIT mod: 16% <br>
Self: -40% DMG <br>
-30 DODGE <br>
-10 ACC
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description3 = back 3 <br>
ACC base: 100 <br>
DMG mod: 50% <br>
CRIT mod: 16% <br>
Self: -40% DMG <br>
-30 DODGE <br>
-10 ACC
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description4 = back 3 <br>
ACC base: 105 <br>
DMG mod: 50% <br>
CRIT mod: 16% <br>
Self: -40% DMG <br>
-30 DODGE <br>
-10 ACC
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:red dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description5 = back 3 <br>
ACC base: 110 <br>
DMG mod: 50% <br>
CRIT mod: 17% <br>
Self: -40% DMG <br>
-30 DODGE <br>
-10 ACC
}}
|{{SkillInfobox
| name = Solo
| image = [[File:Ability Solo.png]]
| range = ranged
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit = [[File:quad red dot.png]]
| description = forward 3 <br>
ACC base: 90 <br>
DMG mod: -100% <br>
Target: -10 ACC (89% base) <br>
Self: +5 SPD
| range2 = ranged
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit2 = [[File:quad red dot.png]]
| description2 = forward 3 <br>
ACC base: 95 <br>
DMG mod: -100% <br>
Self: +6 Speed <br>
Target: -10 ACC base 80%
| range3 = ranged
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit3 = [[File:quad red dot.png]]
| description3 = forward 3 <br>
ACC base: 100 <br>
DMG mod: -100% <br>
Self: +7 Speed <br>
Target: -10 ACC base 90%
| range4 = ranged
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit4 = [[File:quad red dot.png]]
| description4 = forward 3 <br>
ACC base: 105 <br>
DMG mod: -100% <br>
Self: +8 Speed <br>
Target: -10 ACC base 100%
| range5 = ranged
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| positionhit5 = [[File:quad red dot.png]]
| description5 = forward 3 <br>
ACC base: 110 <br>
DMG mod: -100% <br>
Self: +9 Speed <br>
Target: -10 ACC base 110%
}}
|-valign="top"
|{{SkillInfobox
| name = Slice Off
| image = [[File:Ability Slice Off.png]]
| range = melee
| positionrequired = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description = ACC base: 95 <br>
DMG mod: -33% <br>
CRIT mod: 8% <br>
Target: Bleed (100% base) <br>
'''3''' pts/rd for 3 rds
| range2 = melee
| positionrequired2 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit2 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description2 = ACC base: 85 <br>
CRIT mod: 8% <br>
Target: Bleed '''3''' pts/round for 3 rounds base 110%
| range3 = melee
| positionrequired3 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit3 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description3 = ACC base: 90 <br>
CRIT mod: 8% <br>
Target: Bleed '''4''' pts/round for 3 rounds base 120%
| range4 = melee
| positionrequired4 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit4 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description4 = ACC base: 95 <br>
CRIT mod: 9% <br>
Target: Bleed '''4''' pts/round for 3 rounds base 130%
| range5 = melee
| positionrequired5 = [[File:grey dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]]
| positionhit5 = [[File:grey dot.png]][[File:red dot.png]][[File:red dot.png]][[File:grey dot.png]]
| description5 = ACC base: 100 <br>
CRIT mod: 10% <br>
Target: Bleed '''5''' pts/round for 3 rounds base 140%
}}
|{{SkillInfobox
| name = Battle Ballad
| image = [[File:Ability Battle Ballad.png]]
| range = buff
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit = [[File:quad yellow dot.png]]
| description = Party: +3 SPD <br>
Party: +5 ACC <br>
Party: +2% CRIT
| range2 = buff
| positionrequired2 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit2 = party
| description2 = Party: +3 SPD <br>
+6 ACC <br>
+2% CRIT <br><br>
| range3 = buff
| positionrequired3 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit3 = party
| description3 = Party: +4 SPD <br>
+7 ACC <br>
+2% CRIT <br><br>
| range4 = buff
| positionrequired4 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit4 = party
| description4 = Party: +4 SPD <br>
+8 ACC <br>
+3% CRIT
| range5 = buff
| positionrequired5 = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit5 = party
| description5 = Party: +5 SPD <br>
+10 ACC <br>
+3% CRIT <br><br>
}}
|{{SkillInfobox
| name= Inspiring Tune
| image = [[File:Ability Inspiring Tune.png]]
| range = heal
| positionrequired = [[File:yellow dot.png]][[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit = [[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]][[File:yellow dot.png]]
| description = Target: Stress Heal +10 <br>
Target: -10% Stress Dmg
| range2 = heal
| positionrequired2 = [[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit2 = party
| description2 = Target: Stress Heal +11
| range3 = heal
| positionrequired3 = [[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit3 = party
| description3 = Single Target: Stress Heal +12
| range4 = heal
| positionrequired4 = [[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit4 = party
| description4 = Single Target: Stress Heal +13
| range5 = heal
| positionrequired5 = [[File:yellow dot.png]][[File:grey dot.png]][[File:grey dot.png]][[File:grey dot.png]]
| positionhit5 = party
| description5 = Single Target: Stress Heal +15
}}
|}
==Shared Camping Skills==
{|
<b>Shared Skills</b>
|-valign="top"
|{{CampingSkillInfobox
| name = Encourage
| image = [[File:ability_encourage.png]]
| timecost = 2
| target = One Companion
| description = Reduce stress by 15
}}
|{{CampingSkillInfobox
| name = Wound Care
| image = [[File:ability_wound_care.png]]
| timecost = 2
| target = One Companion
| description = Heal 15% <br>
Removes target bleeding<br>
Removes target blight<br>
}}
|{{CampingSkillInfobox
| name = Pep Talk
| image = [[File:ability_pep_talk.png]]
| timecost = 2
| target = One Companion
| description = +15% Stress Resist
}}
|}
{|
<b>Unique Skills</b>
|-valign="top"
|{{CampingSkillInfobox
| name = Turn Back Time
| image = [[File:ability_Turn_Back_Time.png]]
| timecost = 3
| target = One Companion
| description = -30 stress on target<br>
-15 stress on target if afflicted
}}
|{{CampingSkillInfobox
| name = Every Rose Has Its Thorn
| image = [[File:ability_Every_Rose_has_its_Thorn.png]]
| timecost = 3
| target = All Companions
| description = -15 stress on other party members<br>
-15% stress DMG on other party members<br>
}}
|{{CampingSkillInfobox
| name = Tiger's Eye
| image = [[File:ability_Tiger's_Eye.png]]
| timecost = 3
| target = Self
| description = +10 ACC on target <br>
+5% CRT on target <br>
}}
|{{CampingSkillInfobox
| name = Mockery
| image = [[File:ability_Mockery.png]]
| timecost = 2
| target = One Companion / All Companions
| description = -20 stress on other party members<br>
+20 stress on one target<br>
}}
|}
== Customisation ==
As for every [[heroes|hero]], the Jester has four different colour palettes to choose from: red, purple, green and black.
<gallery>
File:Jester1.png
File:Jester2.png
File:Jester3.png
File:Jester4.png
</gallery>
== Trivia ==
Jester's unique camping skills, "Tiger's Eye," "Turn Back Time," and "Every Rose Has Its Thorn," are references to famous songs of the same names by Survivor, Cher and Poison respectively. He also quotes a verses from the song when he activates one of them.
[[Category: Heroes]]