Изменения
Updated ability template
<div id="infobox" style="float:right; padding: 10px;">
{{EnemyInfobox
| name = Pelagic Shaman
| image = [[File:Pelagic_Shaman.png|200px]]
| enemyclass = [[Enemy_Type|Eldritch]]
| size = [[Size|Average]]
| varA = Pelagic<br />Shaman
| varB = Pelagic<br />Oracle
| varC = Pelagic<br />Tidemaster
| hpA = 12
| hpB = 19
| hpC = 24
| dodgeA = 7%
| dodgeB = 18%
| dodgeC = 30%
| protectionA = 0%
| protectionB = 0%
| protectionC = 0%
| speedA = 10
| speedB = 11
| speedC = 12
| stunA = 10%
| stunB = 30%
| stunC = 55%
| blightA = 10%
| blightB = 30%
| blightC = 55%
| bleedA = 50%
| bleedB = 70%
| bleedC = 95%
| debuffA = 20%
| debuffB = 40%
| debuffC = 65%
| movA = 10%
| movB = 30%
| movC = 55%
}}
</div>
The Pelagic Shaman is an [[Enemy_Type|Eldritch]] type that appears in the [[Cove]]. It focuses on causing stress and casting positive magic on its team. It has very low resistances with the only exception to this is being [[Bleeding|bleed]] which it has a high resistance to, like most other monster in the Cove, and [[Debuff|debuff]] which it has a slightly higher resistance to.
== Behaviour ==
: The magic user of the [[Cove]], the Pelagic Shaman has many abilities to strengthen its team and rend the mind of its enemies. It is the [[stress]] dealer of the Pelagic monsters and with their Stress Wave it can hit two heroes at once. It can also heal and [[buff]] their allies with Sea Breeze and Call of the Deep respectively. They can't use their magic in the first position however, but with their Ceremonial Cut they can do minor damage while retreating back to safety, able to cast their spells once again.
== Abilities ==
{{monsterabilities
|level=1
|attack1name=Stress Wave
|attack1type=Ranged
|attack1req=2, 3, 4.
|attack1tar=1, 2, 3, 4, 40% +1 Target
|attack1acc=83
|attack1crit=0
|attack1damage=1
|attack1effect=[[File:Tray_afflicted.png|20px]] Stress +15
|attack1self=[[File:Poptext_move.png|20px]] Back 1
|attack2name=Call of the Deep*
|attack2type=ranged
|attack2req=2, 3, 4.
|attack2tar=1, 2, 3, 4. (allies)
|attack2acc=83
|attack2crit=0
|attack2damage=0
|attack2effect=[[File:Poptext_buff.png|20px]] Buff: +25% [[Damage|DMG]], +5 [[Accuracy|ACC]], +3% [[Critical Chance|CRT]]
|attack2self=
|attack3name=Ceremonial Cut
|attack3type=Melee
|attack3req=1
|attack3tar=1, 2.
|attack3acc=63
|attack3crit=2
|attack3damage=2-4
|attack3effect=
|attack3self=
|attack4name=Sea Breeze*
|attack4type=Melee
|attack4req=2, 3, 4.
|attack4tar=1, 2, 3, 4. (allies)
|attack4acc=0
|attack4crit=0
|attack4damage=0
|attack4effect=[[File:Skill_attribute_heal.png|20px]] Heal 6-12
|attack4self=
}}
{{monsterabilities
|level=2
|attack1name=Stress Wave
|attack1type=Ranged
|attack1req=2, 3, 4.
|attack1tar=1, 2, 3, 4, 40% +1 Target
|attack1acc=90
|attack1crit=0
|attack1damage=1-2
|attack1effect=[[File:Tray_afflicted.png|20px]] Stress +15
|attack1self=[[File:Poptext_move.png|20px]] Back 1
|attack2name=Call of the Deep*
|attack2type=ranged
|attack2req=2, 3, 4.
|attack2tar=1, 2, 3, 4. (allies)
|attack2acc=90
|attack2crit=0
|attack2damage=0
|attack2effect=[[File:Poptext_buff.png|20px]] Buff: +25% [[Damage|DMG]], +7 [[Accuracy|ACC]], +5% [[Critical Chance|CRT]]
|attack2self=
|attack3name=Ceremonial Cut
|attack3type=Melee
|attack3req=1
|attack3tar=1, 2.
|attack3acc=70
|attack3crit=6
|attack3damage=3-5
|attack3effect=
|attack3self=[[File:Poptext_move.png|20px]] Back 1
|attack4name=Sea Breeze*
|attack4type=Melee
|attack4req=2, 3, 4.
|attack4tar=1, 2, 3, 4. (allies)
|attack4acc=0
|attack4crit=0
|attack4damage=0
|attack4effect=[[File:Skill_attribute_heal.png|20px]] Heal 8-14
|attack4self=
}}
{{monsterabilities
|level=3
|attack1name=Stress Wave
|attack1type=Ranged
|attack1req=2, 3, 4.
|attack1tar=1, 2, 3, 4, 40% +1 Target
|attack1acc=103
|attack1crit=0
|attack1damage=1-3
|attack1effect=[[File:Tray_afflicted.png|20px]] Stress +15
|attack1self=[[File:Poptext_move.png|20px]] Back 1
|attack2name=Call of the Deep*
|attack2type=ranged
|attack2req=2, 3, 4.
|attack2tar=1, 2, 3, 4. (allies)
|attack2acc=103
|attack2crit=0
|attack2damage=0
|attack2effect=[[File:Poptext_buff.png|20px]] Buff: +25% [[Damage|DMG]], +10 [[Accuracy|ACC]], +10% [[Critical Chance|CRT]]
|attack2self=
|attack3name=Ceremonial Cut
|attack3type=Melee
|attack3req=1
|attack3tar=1, 2.
|attack3acc=83
|attack3crit=7
|attack3damage=4-8
|attack3effect=
|attack3self=[[File:Poptext_move.png|20px]] Back 1
|attack4name=Sea Breeze*
|attack4type=Melee
|attack4req=2, 3, 4.
|attack4tar=1, 2, 3, 4. (allies)
|attack4acc=0
|attack4crit=0
|attack4damage=0
|attack4effect=[[File:Skill_attribute_heal.png|20px]] Heal 10-18
|attack4self=
}}
<nowiki>*</nowiki><sub>Cannot target self. </sub>
[[Category:Enemies]]
{{EnemyInfobox
| name = Pelagic Shaman
| image = [[File:Pelagic_Shaman.png|200px]]
| enemyclass = [[Enemy_Type|Eldritch]]
| size = [[Size|Average]]
| varA = Pelagic<br />Shaman
| varB = Pelagic<br />Oracle
| varC = Pelagic<br />Tidemaster
| hpA = 12
| hpB = 19
| hpC = 24
| dodgeA = 7%
| dodgeB = 18%
| dodgeC = 30%
| protectionA = 0%
| protectionB = 0%
| protectionC = 0%
| speedA = 10
| speedB = 11
| speedC = 12
| stunA = 10%
| stunB = 30%
| stunC = 55%
| blightA = 10%
| blightB = 30%
| blightC = 55%
| bleedA = 50%
| bleedB = 70%
| bleedC = 95%
| debuffA = 20%
| debuffB = 40%
| debuffC = 65%
| movA = 10%
| movB = 30%
| movC = 55%
}}
</div>
The Pelagic Shaman is an [[Enemy_Type|Eldritch]] type that appears in the [[Cove]]. It focuses on causing stress and casting positive magic on its team. It has very low resistances with the only exception to this is being [[Bleeding|bleed]] which it has a high resistance to, like most other monster in the Cove, and [[Debuff|debuff]] which it has a slightly higher resistance to.
== Behaviour ==
: The magic user of the [[Cove]], the Pelagic Shaman has many abilities to strengthen its team and rend the mind of its enemies. It is the [[stress]] dealer of the Pelagic monsters and with their Stress Wave it can hit two heroes at once. It can also heal and [[buff]] their allies with Sea Breeze and Call of the Deep respectively. They can't use their magic in the first position however, but with their Ceremonial Cut they can do minor damage while retreating back to safety, able to cast their spells once again.
== Abilities ==
{{monsterabilities
|level=1
|attack1name=Stress Wave
|attack1type=Ranged
|attack1req=2, 3, 4.
|attack1tar=1, 2, 3, 4, 40% +1 Target
|attack1acc=83
|attack1crit=0
|attack1damage=1
|attack1effect=[[File:Tray_afflicted.png|20px]] Stress +15
|attack1self=[[File:Poptext_move.png|20px]] Back 1
|attack2name=Call of the Deep*
|attack2type=ranged
|attack2req=2, 3, 4.
|attack2tar=1, 2, 3, 4. (allies)
|attack2acc=83
|attack2crit=0
|attack2damage=0
|attack2effect=[[File:Poptext_buff.png|20px]] Buff: +25% [[Damage|DMG]], +5 [[Accuracy|ACC]], +3% [[Critical Chance|CRT]]
|attack2self=
|attack3name=Ceremonial Cut
|attack3type=Melee
|attack3req=1
|attack3tar=1, 2.
|attack3acc=63
|attack3crit=2
|attack3damage=2-4
|attack3effect=
|attack3self=
|attack4name=Sea Breeze*
|attack4type=Melee
|attack4req=2, 3, 4.
|attack4tar=1, 2, 3, 4. (allies)
|attack4acc=0
|attack4crit=0
|attack4damage=0
|attack4effect=[[File:Skill_attribute_heal.png|20px]] Heal 6-12
|attack4self=
}}
{{monsterabilities
|level=2
|attack1name=Stress Wave
|attack1type=Ranged
|attack1req=2, 3, 4.
|attack1tar=1, 2, 3, 4, 40% +1 Target
|attack1acc=90
|attack1crit=0
|attack1damage=1-2
|attack1effect=[[File:Tray_afflicted.png|20px]] Stress +15
|attack1self=[[File:Poptext_move.png|20px]] Back 1
|attack2name=Call of the Deep*
|attack2type=ranged
|attack2req=2, 3, 4.
|attack2tar=1, 2, 3, 4. (allies)
|attack2acc=90
|attack2crit=0
|attack2damage=0
|attack2effect=[[File:Poptext_buff.png|20px]] Buff: +25% [[Damage|DMG]], +7 [[Accuracy|ACC]], +5% [[Critical Chance|CRT]]
|attack2self=
|attack3name=Ceremonial Cut
|attack3type=Melee
|attack3req=1
|attack3tar=1, 2.
|attack3acc=70
|attack3crit=6
|attack3damage=3-5
|attack3effect=
|attack3self=[[File:Poptext_move.png|20px]] Back 1
|attack4name=Sea Breeze*
|attack4type=Melee
|attack4req=2, 3, 4.
|attack4tar=1, 2, 3, 4. (allies)
|attack4acc=0
|attack4crit=0
|attack4damage=0
|attack4effect=[[File:Skill_attribute_heal.png|20px]] Heal 8-14
|attack4self=
}}
{{monsterabilities
|level=3
|attack1name=Stress Wave
|attack1type=Ranged
|attack1req=2, 3, 4.
|attack1tar=1, 2, 3, 4, 40% +1 Target
|attack1acc=103
|attack1crit=0
|attack1damage=1-3
|attack1effect=[[File:Tray_afflicted.png|20px]] Stress +15
|attack1self=[[File:Poptext_move.png|20px]] Back 1
|attack2name=Call of the Deep*
|attack2type=ranged
|attack2req=2, 3, 4.
|attack2tar=1, 2, 3, 4. (allies)
|attack2acc=103
|attack2crit=0
|attack2damage=0
|attack2effect=[[File:Poptext_buff.png|20px]] Buff: +25% [[Damage|DMG]], +10 [[Accuracy|ACC]], +10% [[Critical Chance|CRT]]
|attack2self=
|attack3name=Ceremonial Cut
|attack3type=Melee
|attack3req=1
|attack3tar=1, 2.
|attack3acc=83
|attack3crit=7
|attack3damage=4-8
|attack3effect=
|attack3self=[[File:Poptext_move.png|20px]] Back 1
|attack4name=Sea Breeze*
|attack4type=Melee
|attack4req=2, 3, 4.
|attack4tar=1, 2, 3, 4. (allies)
|attack4acc=0
|attack4crit=0
|attack4damage=0
|attack4effect=[[File:Skill_attribute_heal.png|20px]] Heal 10-18
|attack4self=
}}
<nowiki>*</nowiki><sub>Cannot target self. </sub>
[[Category:Enemies]]