Изменения

Cultist Brawler

3681 байт добавлено, 13:30, 10 февраля 2016
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Added breaks in the intro text
<div id="infobox" style="float:right; padding: 10px;">
{{EnemyInfobox
| name = Cultist Brawler
| image = [[File:Cultist Brawler.png|150px]]
| enemyclass = [[Enemy Type|Human]]
| size = [[Size|Average]]
| varA = Cultist<br />Brawler
| varB = Cultist<br />Gladiator
| varC = Cultist<br />Champion
| hpA = 15
| hpB = 19
| hpC = 26
| dodgeA = 0%
| dodgeB = 12.5%
| dodgeC = 25%
| protectionA = 0%
| protectionB = 0%
| protectionC = 0%
| speedA = 5
| speedB = 6
| speedC = 7
| stunA = 25%
| stunB = 45%
| stunC = 70%
| blightA = 20%
| blightB = 40%
| blightC = 65%
| bleedA = 20%
| bleedB = 40%
| bleedC = 65%
| debuffA = 15%
| debuffB = 35%
| debuffC = 60%
| movA = 25%
| movB = 45%
| movC = 70%
}}
</div>

Heretical fanatics devoted to their Eldritch god, the Cultist Brawler is a [[Enemy Type#Human|Human]] type enemy that can be found in any area, usually with [[Cultist Acolyte|Cultist Acolytes]] and always on the first and second ranks. These mere mortals are not particularly tough nor hard-hitting, but they do have a good chance to inflict [[Bleeding|Bleed]] and a debuff that makes heroes more vulnerable to incoming [[Stress]], priming the victim for the Acolytes' Stressful Incantations.

Overall, these enemies are only the helping hand of their Acolyte allies and are not a major threat. Though frail compared to the more eldritch creatures, their health pool can still be quite an irritant as dispatching these foes usually requires the turns of two heroes, save for the killing blow of a critical strike.

If a quick kill isn't possible, there is merit in pushing them to the back ranks, forcing them to waste a turn on a much weaker attack getting back to the front lines, and possibly displacing a more fragile Acolyte to the front where your heroes' blades wait.

==Abilities==
{{monsterabilities
|level=1
|attack1name=Rend for the Old Gods
|attack1type=Melee
|attack1req=1, 2.
|attack1tar=1, 2.
|attack1acc=72.5
|attack1crit=13
|attack1damage=2-4, [[File:Tagdamage.png|20px]] +50% DMG vs Mark
|attack1effect=[[File:Poptext_bleed.png|20px]] 100% [[Bleeding|Bleed]] 1 DMG, [[File:Poptext_debuff.png|20px]] 100% [[Debuff]] +10% Stress Dmg
|attack1self=[[File:Poptext_move.png|20px]] Forward 1
|attack2name=Stumbling Scratch
|attack2type=Melee
|attack2req=3, 4.
|attack2tar=1, 2.
|attack2acc=42.5
|attack2crit=0
|attack2damage=2-4
|attack2effect=
|attack2self=[[File:Poptext_move.png|20px]] Forward 1
}}
{{monsterabilities
|level=2
|attack1name=Rend for the Old Gods
|attack1type=Melee
|attack1req=1, 2.
|attack1tar=1, 2.
|attack1acc=80
|attack1crit=16
|attack1damage=3-5, [[File:Tagdamage.png|20px]] +50% DMG vs Mark
|attack1effect=[[File:Poptext_bleed.png|20px]] 120% [[Bleeding|Bleed]] 2 DMG, [[File:Poptext_debuff.png|20px]] 120% [[Debuff]] +15% Stress Dmg
|attack1self=[[File:Poptext_move.png|20px]] Forward 1
|attack2name=Stumbling Scratch
|attack2type=Melee
|attack2req=3, 4.
|attack2tar=1, 2.
|attack2acc=50
|attack2crit=1
|attack2damage=3-5
|attack2effect=
|attack2self=[[File:Poptext_move.png|20px]] Forward 1
}}
{{monsterabilities
|level=3
|attack1name=Rend for the Old Gods
|attack1type=Melee
|attack1req=1, 2.
|attack1tar=1, 2.
|attack1acc=92.5
|attack1crit=17
|attack1damage=4-7, [[File:Tagdamage.png|20px]] +50% DMG vs Mark
|attack1effect=[[File:Poptext_bleed.png|20px]] 140% [[Bleeding|Bleed]] 3 DMG, [[File:Poptext_debuff.png|20px]] 140% [[Debuff]] +20% Stress Dmg
|attack1self=[[File:Poptext_move.png|20px]] Forward 1
|attack2name=Stumbling Scratch
|attack2type=Melee
|attack2req=3, 4.
|attack2tar=1, 2.
|attack2acc=62.5
|attack2crit=2
|attack2damage=4-7
|attack2effect=
|attack2self=[[File:Poptext_move.png|20px]] Forward 1
}}
[[Category:Enemies]]
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